Abstract—Inferences about structured patterns in human de-cision making have been drawn from medium-scale simulated competitions with human subjects. The concepts analyzed in these studies include level-k thinking, satisficing, and other human error tendencies. These concepts can be mapped via a natural depth of search metric into the domain of chess, where copious data is available from hundreds of thousands of games by players of a wide range of precisely known skill levels in real competitions. The games are analyzed by strong chess programs to produce authoritative utility values for move decision options by progressive deepening of search. Our experiments show a significant relationship between the formulations of level-k thinking and ...
In this paper we investigate how cognitive ability and character skills influence behavior, success ...
Previous research has suggested that depth of search in chess does not increase much as a function o...
Although advances in computing power have greatly improved computer chess playing, human chess playe...
In the first chapter of this dissertation, I develop a new model of learning and level-k reasoning i...
Abstract: Qualitative approaches to cognitive rigor and depth and complexity are broadly represented...
In this paper we investigate how cognitive ability influences behavior, success and theevolution of ...
This dissertation consists of three chapters, which study the identification of people's reasoning a...
In this thesis we carried out a computer analysis of chess games played by a number of human players...
Level-k models often assume that individuals employ a xed depth of reasoning across di erent games....
This paper aims to examine effectiveness of rational strategies for rough reasoning human players. N...
Abstract: In this paper a new mathematical model of human behavior in positional combinato...
We question Chase and Simon’s (1973) study concerning the content of the chess chunks, and we conduc...
The recognition–action theory of chess skill holds that expertise in chess is due primarily to the a...
In this paper we investigate how cognitive ability influences behavior, success and the evolution of...
In this paper we investigate how cognitive ability and character skills influence behavior, success ...
In this paper we investigate how cognitive ability and character skills influence behavior, success ...
Previous research has suggested that depth of search in chess does not increase much as a function o...
Although advances in computing power have greatly improved computer chess playing, human chess playe...
In the first chapter of this dissertation, I develop a new model of learning and level-k reasoning i...
Abstract: Qualitative approaches to cognitive rigor and depth and complexity are broadly represented...
In this paper we investigate how cognitive ability influences behavior, success and theevolution of ...
This dissertation consists of three chapters, which study the identification of people's reasoning a...
In this thesis we carried out a computer analysis of chess games played by a number of human players...
Level-k models often assume that individuals employ a xed depth of reasoning across di erent games....
This paper aims to examine effectiveness of rational strategies for rough reasoning human players. N...
Abstract: In this paper a new mathematical model of human behavior in positional combinato...
We question Chase and Simon’s (1973) study concerning the content of the chess chunks, and we conduc...
The recognition–action theory of chess skill holds that expertise in chess is due primarily to the a...
In this paper we investigate how cognitive ability influences behavior, success and the evolution of...
In this paper we investigate how cognitive ability and character skills influence behavior, success ...
In this paper we investigate how cognitive ability and character skills influence behavior, success ...
Previous research has suggested that depth of search in chess does not increase much as a function o...
Although advances in computing power have greatly improved computer chess playing, human chess playe...