Abstract. We present a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synthetic agents that a user can interact with in real-time. The agents (known as “creatures”) are intended as sophisticated “virtual pets”. The internal architecture of the creatures is strongly inspired by animal biology. Each creature has a neural network responsible for sensory-motor coordination and behavior selection, and an “artificial biochemistry ” that models a simple energy metabolism along with a “hormonal ” system that interacts with the neural network to model diffuse modulation of neuronal activity and staged ontogenetic development. A biologically i...
Orphibs II is an Artificial Life game where the player takes the role of a caretaker of alien-like c...
This article presents Artificial Life, an interdisciplinary field of study that helps understand lif...
Our research is focused on the design and simulation of artificial creatures – animates. This topic ...
This paper gives a technical description of Creatures, a commercial home-entertainment software pack...
The relatively new field of artificial life attempts to study and understand biological life by synt...
Abstract — In this paper, we present Creature Academy, a virtual laboratory that allows for the evol...
The project studies the evolution of some digital organisms in a simple world whose rules they learn...
textThroughout history, creature-based content has been a highly valued source of entertainment. Wi...
International audienceModeling and teaching complex biological systems is a difficult process. The M...
International audienceFor better or worse, technological advancement has changed the world to the ex...
Abstract In this paper, a system where virtual creatures called bugs navigating a grid-based environ...
Artificial life (AL) is a field of study dealing with computer models simulating life and its evolut...
The tasks that animals perform require a high degree of intelligence. Animals forage for food, migra...
Abstract: Our research is focused on the simulation of agent – animate. The architecture of these ag...
The goal of this project was to design, develop and implement an artificial life simulation based on...
Orphibs II is an Artificial Life game where the player takes the role of a caretaker of alien-like c...
This article presents Artificial Life, an interdisciplinary field of study that helps understand lif...
Our research is focused on the design and simulation of artificial creatures – animates. This topic ...
This paper gives a technical description of Creatures, a commercial home-entertainment software pack...
The relatively new field of artificial life attempts to study and understand biological life by synt...
Abstract — In this paper, we present Creature Academy, a virtual laboratory that allows for the evol...
The project studies the evolution of some digital organisms in a simple world whose rules they learn...
textThroughout history, creature-based content has been a highly valued source of entertainment. Wi...
International audienceModeling and teaching complex biological systems is a difficult process. The M...
International audienceFor better or worse, technological advancement has changed the world to the ex...
Abstract In this paper, a system where virtual creatures called bugs navigating a grid-based environ...
Artificial life (AL) is a field of study dealing with computer models simulating life and its evolut...
The tasks that animals perform require a high degree of intelligence. Animals forage for food, migra...
Abstract: Our research is focused on the simulation of agent – animate. The architecture of these ag...
The goal of this project was to design, develop and implement an artificial life simulation based on...
Orphibs II is an Artificial Life game where the player takes the role of a caretaker of alien-like c...
This article presents Artificial Life, an interdisciplinary field of study that helps understand lif...
Our research is focused on the design and simulation of artificial creatures – animates. This topic ...