Head-mounted display (HMD) technologies find a variety of applications in the field of 3D virtual and augmented environments, 3D scientific visualization, as well as wearable displays. While most of the current HMDs use head pose to approximate line of sight, we propose to investigate approaches and designs for integrating eye tracking capability into HMDs from a low-level system design perspective and to explore schemes for optimizing system performance. In this paper, we particularly propose to optimize the illumination scheme, which is a critical component in designing an eye tracking-HMD (ET-HMD) integrated system. An optimal design can improve not only eye tracking accuracy, but also robustness. Using LightTools®, we present the simula...
Methods, systems, apparatus and devices for the lens design of an HMPD with eye-tracking capabilitie...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking techno...
Current head-mounted displays (HMDs) for Virtual Reality (VR) and Augmented Reality (AR) have a limi...
Head-mounted display (HMD) technologies find a variety of applications in the field of 3D virtual an...
While the augmentation of head-mounted displays (HMDs) with eye-tracking (ET) capabilities adds chal...
While the augmentation of head-mounted displays (HMDs) with eye-tracking (ET) capabilities adds chal...
Head pose is utilized to approximate a user\u27s line-of-sight for real-time image rendering and int...
Figure 1: Visualizations of our HMD concept containing an integrated binocular eye tracking device. ...
Our eye tracking solution offers robust and fast binocular eye-tracking for HMDs, enables efficien...
A Head Mounted Display (HMD) with a bidirectional chip is an emerging technology with many applicati...
With rapid development and commercialization of consumer head mounted displays (HMDs), developing co...
We propose a novel conceptual design for a Head-Mounted Projection Display (HMPD) with Eye-Tracking ...
In the paper, we suggest the optical see-through head mounted display (OST-HMD) for self-contained a...
This research describes a head-mounted eye tracking system for a commercial virtual reality (VR) sys...
Immersion is the ultimate goal of head-mounted displays (HMD) for Virtual Reality (VR) in order to p...
Methods, systems, apparatus and devices for the lens design of an HMPD with eye-tracking capabilitie...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking techno...
Current head-mounted displays (HMDs) for Virtual Reality (VR) and Augmented Reality (AR) have a limi...
Head-mounted display (HMD) technologies find a variety of applications in the field of 3D virtual an...
While the augmentation of head-mounted displays (HMDs) with eye-tracking (ET) capabilities adds chal...
While the augmentation of head-mounted displays (HMDs) with eye-tracking (ET) capabilities adds chal...
Head pose is utilized to approximate a user\u27s line-of-sight for real-time image rendering and int...
Figure 1: Visualizations of our HMD concept containing an integrated binocular eye tracking device. ...
Our eye tracking solution offers robust and fast binocular eye-tracking for HMDs, enables efficien...
A Head Mounted Display (HMD) with a bidirectional chip is an emerging technology with many applicati...
With rapid development and commercialization of consumer head mounted displays (HMDs), developing co...
We propose a novel conceptual design for a Head-Mounted Projection Display (HMPD) with Eye-Tracking ...
In the paper, we suggest the optical see-through head mounted display (OST-HMD) for self-contained a...
This research describes a head-mounted eye tracking system for a commercial virtual reality (VR) sys...
Immersion is the ultimate goal of head-mounted displays (HMD) for Virtual Reality (VR) in order to p...
Methods, systems, apparatus and devices for the lens design of an HMPD with eye-tracking capabilitie...
One of the most confusing aspects that one meets when introducing oneself into gaze tracking techno...
Current head-mounted displays (HMDs) for Virtual Reality (VR) and Augmented Reality (AR) have a limi...