This study aims to advance the media effects debate concerning violent video games. Meta-analytic reviews reveal a small but noticeable association between playing vio-lent video games and aggressive reactions. However, evidence for causal associa-tions is still rare. In a novel, event-related functional magnetic resonance imaging study, 13 male research participants were observed playing a latest-generation vio-lent video game. Each participant’s game play was recorded and content analyzed on a frame-by-frame basis. Onscreen activities were coded as either “passive/dead, no interactions”; “active/safe, no imminent danger/no violent interactions”; “active/po-tential danger occurs, violent interactions expected”; “active/under attack, some v...
Video games have rapidly advanced to give gamers a more ‘lifelike’ experience, providing as much rea...
A divide exists in the video game effects literature, such that one branch of research indicates har...
Background/Aims: It is a common concern in the research field and the community that habitual violen...
In violent video games, players engage in virtual aggressive behaviors. Exposure to virtual aggressi...
Potential effects of violent videogames have been broadly discussed regarding their association with...
A great many of empirical researches have proved that longtime exposure to violent video game can le...
Previous research has shown that media violence exposure can cause desensitization to violence, whic...
Immersive Ambulatory Virtual Reality (IA-VR) video games are relatively new and highly immersive. Gi...
There is ongoing scientific and public interest in whether playing violent video games (VVGs) increa...
The current study examined the long-term effects of video game violence on aggressiveness and facial...
This study was conducted to analyze the short-term effects of violent electronic games, played with ...
Research has shown that exposure to violent media increases aggression. However, the neural underpin...
Exposure to violence in video games has been associated with a desensitization toward violent conten...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Video games have rapidly advanced to give gamers a more ‘lifelike’ experience, providing as much rea...
A divide exists in the video game effects literature, such that one branch of research indicates har...
Background/Aims: It is a common concern in the research field and the community that habitual violen...
In violent video games, players engage in virtual aggressive behaviors. Exposure to virtual aggressi...
Potential effects of violent videogames have been broadly discussed regarding their association with...
A great many of empirical researches have proved that longtime exposure to violent video game can le...
Previous research has shown that media violence exposure can cause desensitization to violence, whic...
Immersive Ambulatory Virtual Reality (IA-VR) video games are relatively new and highly immersive. Gi...
There is ongoing scientific and public interest in whether playing violent video games (VVGs) increa...
The current study examined the long-term effects of video game violence on aggressiveness and facial...
This study was conducted to analyze the short-term effects of violent electronic games, played with ...
Research has shown that exposure to violent media increases aggression. However, the neural underpin...
Exposure to violence in video games has been associated with a desensitization toward violent conten...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Video games have rapidly advanced to give gamers a more ‘lifelike’ experience, providing as much rea...
A divide exists in the video game effects literature, such that one branch of research indicates har...
Background/Aims: It is a common concern in the research field and the community that habitual violen...