Each year a development consortium is held as part of the CHI conference. The aim of this consortium is to bring experts into the SIGCHI communit
Applied Science, Faculty ofScience, Faculty ofNon UBCCivil Engineering, Department ofComputer Scienc...
The ISCB Student Council and its Regional Student Groups organized the 19th Asian Student Council Sy...
Games and Entertainment have become important areas of research within the field of Human-Computer I...
International audienceThe ACM Conference on Human Factors in Computing Systems(CHI) was born in 1982...
I helped organising two Special Interest Groups during the 2019 edition of the Human-computer Intera...
Child Computer Interaction is a community within CHI that has been steadily growing. It hosts its ow...
Child Computer Interaction is a community within CHI that has been steadily growing. It hosts its ow...
The Italian ACM SIGCHI Chapter, called SIGCHI Italy, was officially chartered on April 24, 1996. Its...
Participants who attend CHI automatically become a member of the Special Interest Group in Human-Com...
Participants who attend CHI automatically become a member of the Special Interest Group in Human-Com...
The discipline of Child Computer Interaction (CCI) has been steadily growing and it is now firmly es...
The discipline of Child Computer Interaction (CCI) has been steadily growing and it is now firmly es...
10.1145/3170427.3173459Conference on Human Factors in Computing Systems - Proceedings2018-AprilSym0
\u3cp\u3eThe community of games and entertainment includes researchers and practitioners focusing on...
The Executive Committee (EC) of ACM Special Interest Group on Computer–Human Interaction (SIGCHI) or...
Applied Science, Faculty ofScience, Faculty ofNon UBCCivil Engineering, Department ofComputer Scienc...
The ISCB Student Council and its Regional Student Groups organized the 19th Asian Student Council Sy...
Games and Entertainment have become important areas of research within the field of Human-Computer I...
International audienceThe ACM Conference on Human Factors in Computing Systems(CHI) was born in 1982...
I helped organising two Special Interest Groups during the 2019 edition of the Human-computer Intera...
Child Computer Interaction is a community within CHI that has been steadily growing. It hosts its ow...
Child Computer Interaction is a community within CHI that has been steadily growing. It hosts its ow...
The Italian ACM SIGCHI Chapter, called SIGCHI Italy, was officially chartered on April 24, 1996. Its...
Participants who attend CHI automatically become a member of the Special Interest Group in Human-Com...
Participants who attend CHI automatically become a member of the Special Interest Group in Human-Com...
The discipline of Child Computer Interaction (CCI) has been steadily growing and it is now firmly es...
The discipline of Child Computer Interaction (CCI) has been steadily growing and it is now firmly es...
10.1145/3170427.3173459Conference on Human Factors in Computing Systems - Proceedings2018-AprilSym0
\u3cp\u3eThe community of games and entertainment includes researchers and practitioners focusing on...
The Executive Committee (EC) of ACM Special Interest Group on Computer–Human Interaction (SIGCHI) or...
Applied Science, Faculty ofScience, Faculty ofNon UBCCivil Engineering, Department ofComputer Scienc...
The ISCB Student Council and its Regional Student Groups organized the 19th Asian Student Council Sy...
Games and Entertainment have become important areas of research within the field of Human-Computer I...