Abstract—In a virtual world, a group of virtual characters can interact with each other, and these characters may leave a group to join another. The interaction among individuals and groups often produces interesting events in a sequence of animation. The goal of this paper is to discover social events involving mutual interactions or group activities in multicharacter animations and automatically plan a smooth camera motion to view interesting events suggested by our system or relevant events specified by a user. Inspired by sociology studies, we borrow the knowledge in Proxemics, social force, and social network analysis to model the dynamic relation among social events and the relation among the participants within each event. By analyzi...
This article presents a new framework for synthesizing motion of a virtual character in response to ...
For social species, such as primates or dogs, the perceptual analysis of social interactions is an ...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...
The aim of this thesis is to investigate computational models of non-verbal social interaction for t...
In this paper, we propose a computational model for social interaction between three people in a con...
In this thesis, we attack a challenging problem in the field of character animation: synthesizing i...
The aim of this thesis is to investigate computational models of non-verbal social inter-action for ...
Abstract. In this paper, we propose a computational model for social interaction between three peopl...
Figure 1: Multiple characters are interacting with each other. A diversity of human behavior, such a...
Figure 1: Multi-character animations are synthesized from single-person Motion Capture data. The ind...
This dissertation proposes new computational frameworks to address three core challenges for social ...
<p>In social scenes, humans interact with each other by sending visible social signals, such as faci...
This work presents a market-based social model to produce good quality behavioral animations for gro...
While full computer understanding of dynamic visual scenes containing several people may be currentl...
International audiencePrediction of human actions in social interactions has important applications ...
This article presents a new framework for synthesizing motion of a virtual character in response to ...
For social species, such as primates or dogs, the perceptual analysis of social interactions is an ...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...
The aim of this thesis is to investigate computational models of non-verbal social interaction for t...
In this paper, we propose a computational model for social interaction between three people in a con...
In this thesis, we attack a challenging problem in the field of character animation: synthesizing i...
The aim of this thesis is to investigate computational models of non-verbal social inter-action for ...
Abstract. In this paper, we propose a computational model for social interaction between three peopl...
Figure 1: Multiple characters are interacting with each other. A diversity of human behavior, such a...
Figure 1: Multi-character animations are synthesized from single-person Motion Capture data. The ind...
This dissertation proposes new computational frameworks to address three core challenges for social ...
<p>In social scenes, humans interact with each other by sending visible social signals, such as faci...
This work presents a market-based social model to produce good quality behavioral animations for gro...
While full computer understanding of dynamic visual scenes containing several people may be currentl...
International audiencePrediction of human actions in social interactions has important applications ...
This article presents a new framework for synthesizing motion of a virtual character in response to ...
For social species, such as primates or dogs, the perceptual analysis of social interactions is an ...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...