Advances in both graphics hardware and scanning technology have allowed for retrieving and rendering complex 3D models with thousands of vertices. With the recent popularity gain of interactive web applications, the data size is beginning to be the tightest bottleneck, especially for detailed 3D animations. The MPEG-4 standard was recently supplemented with an al-gorithm for compression of dynamic triangle meshes called Frame-based Animated Mesh Compression, which is consid-ered the state of the art in this area. We have thoroughly analysed the algorithm and identified some weak spots and unclarities. In this paper, we present several improvements and optimisations, which attempt to resolve the problems we found. These changes result in com...
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a seq...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Abstract: Nowadays, 3D graphical models have become commonplace in most computer graphics related in...
Compression of computer graphics data such as static and dynamic 3D meshes has received significant ...
In this paper we present an extension of dynamic mesh compression techniques based on PCA. Such repr...
Live 3D reconstruction of a human as a 3D mesh with commodity electronics is becoming a reality. Imm...
This paper proposes a novel approach for mono-resolution 3D mesh compression, called TFAN (Triangle ...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
With the increasing demand in using 3D mesh data over networks, supporting effective compression and...
National audience3D graphics data are more and more complex due to an increasing precision in their ...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
The Tri-Dimensional Graphics (3DG) information coding tools of MPEG-4 are mostly contained in MPEG-4...
Dynapack exploits space-time coherence to compress the consecutive frames of the 3D animations of tr...
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a seq...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Abstract: Nowadays, 3D graphical models have become commonplace in most computer graphics related in...
Compression of computer graphics data such as static and dynamic 3D meshes has received significant ...
In this paper we present an extension of dynamic mesh compression techniques based on PCA. Such repr...
Live 3D reconstruction of a human as a 3D mesh with commodity electronics is becoming a reality. Imm...
This paper proposes a novel approach for mono-resolution 3D mesh compression, called TFAN (Triangle ...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
With the increasing demand in using 3D mesh data over networks, supporting effective compression and...
National audience3D graphics data are more and more complex due to an increasing precision in their ...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
We present a new approach to dynamic mesh compression, which combines compression with simplificatio...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
The Tri-Dimensional Graphics (3DG) information coding tools of MPEG-4 are mostly contained in MPEG-4...
Dynapack exploits space-time coherence to compress the consecutive frames of the 3D animations of tr...
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a seq...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
Abstract: Nowadays, 3D graphical models have become commonplace in most computer graphics related in...