Abstract — Rendering stiff virtual objects remains a core chal-lenge in the field of haptics. A study of this problem is presented, which relates the maximum achievable object stiffness to the elements of the control loop. In particular, we examine how the sampling rate, quantization, computational delay, and amplifier dynamics interact with the inertia, natural viscous, and Coulomb damping of the haptic device. Nonlinear effects create distinct stability regions and many common devices operate stably, yet in violation of passivity criteria. An energy based approach provides theoretical insights, supported by simulations, experimental data, and a describing function analysis. The presented results subsume previously known stability conditio...
Recent analysis on the stability boundary for haptic rendering assumed a stabilizing effect through ...
One of the main challenges of simulating virtual objects by haptic devices is instability, especiall...
Haptics refers to the science of perception and manipulation of objects in virtual environments. Its...
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this pr...
Abstract — Rendering a stiff virtual wall remains a core challenge in the field of haptics. A passiv...
Abstract—Physical damping is increasing the z-width of haptic simulations. This paper derives the no...
Physical damping is increasing the z-width of haptic simulations. This paper derives the normalized ...
Abstract — The influence of viscous damping and delay on the stability of haptic systems is studied ...
In this paper an analytical stability criterion for linear haptic devices is determined, in the pres...
This paper presents a passivity and a stability analysis of a one degree of freedom haptic device th...
Abstract In a haptic system, a virtual wall is modeled as a virtual spring. The larger the stiffness...
Unstable behaviour is a significant problem in many haptic applications. The sampled-data nature and...
Haptic algorithms compute forces from a virtual scene that are displayed via haptic interfaces to hu...
Haptic simulation of medical procedures is an active area of research in engineering and medicine. A...
In this report we study haptic interaction with slowly updated virtual environments (VEs). Such syst...
Recent analysis on the stability boundary for haptic rendering assumed a stabilizing effect through ...
One of the main challenges of simulating virtual objects by haptic devices is instability, especiall...
Haptics refers to the science of perception and manipulation of objects in virtual environments. Its...
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this pr...
Abstract — Rendering a stiff virtual wall remains a core challenge in the field of haptics. A passiv...
Abstract—Physical damping is increasing the z-width of haptic simulations. This paper derives the no...
Physical damping is increasing the z-width of haptic simulations. This paper derives the normalized ...
Abstract — The influence of viscous damping and delay on the stability of haptic systems is studied ...
In this paper an analytical stability criterion for linear haptic devices is determined, in the pres...
This paper presents a passivity and a stability analysis of a one degree of freedom haptic device th...
Abstract In a haptic system, a virtual wall is modeled as a virtual spring. The larger the stiffness...
Unstable behaviour is a significant problem in many haptic applications. The sampled-data nature and...
Haptic algorithms compute forces from a virtual scene that are displayed via haptic interfaces to hu...
Haptic simulation of medical procedures is an active area of research in engineering and medicine. A...
In this report we study haptic interaction with slowly updated virtual environments (VEs). Such syst...
Recent analysis on the stability boundary for haptic rendering assumed a stabilizing effect through ...
One of the main challenges of simulating virtual objects by haptic devices is instability, especiall...
Haptics refers to the science of perception and manipulation of objects in virtual environments. Its...