The goal of this paper is to define the term “Real Virtual Worlds. ” It is the assumption of this paper that this new field is destined to become a major force in 5-10 years. Much like the internet, Real Virtual Worlds, will change, enhance, and sometimes hamper how we learn, have fun, work, and perform human action. Because the goal here is to expose the field and generate awareness and action, no prior knowledge in virtual worlds is called for. Those familiar with the field may enjoy a fresh perspective that takes into account the integration of factors that lead to new applications and services. The short background will present the fields of “virtual reality ” and “gaming worlds ” as the parents of the field. Then, Real Virtual Worlds w...
3D Virtual Worlds are potent Digital Ecosystems because the 3D interface simulates real-world enviro...
Abstract There is currently widespread interest in exploring the opportunities to develop learning t...
Virtual worlds, shared graphical spaces on the Internet, are an exciting new medium of human presenc...
The goal of this paper is to define the field of “Real Virtual Worlds,” and to reveal its potential ...
The increasing rate of technological development is changing how we interact socially, commercially,...
The purpose of this paper is to investigate the potential growth and use of Virtual World Technology...
Information technology is rapidly changing and companies are amending to the inevitable changes. Rec...
An earlier version of this paper appears in Ciaramitaro, B. (2011). Virtual Worlds and e-Commerce. ...
Virtual Worlds, immersive and collaborative environments on the Internet, also referred to as Web 3D...
Virtual worlds can be defined as technology-created virtual environments that incorporate representa...
This paper reports on a study into how a three-dimensional (3D) virtual world (Second Life) can faci...
The increasing rate of technological developmentis changing how we interact socially, commercially, ...
Virtual worlds can be defined as technology-created virtual environments that incorporate representa...
3D virtual worlds are potent digital ecosystems because the 3D interface simulates real-world enviro...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
3D Virtual Worlds are potent Digital Ecosystems because the 3D interface simulates real-world enviro...
Abstract There is currently widespread interest in exploring the opportunities to develop learning t...
Virtual worlds, shared graphical spaces on the Internet, are an exciting new medium of human presenc...
The goal of this paper is to define the field of “Real Virtual Worlds,” and to reveal its potential ...
The increasing rate of technological development is changing how we interact socially, commercially,...
The purpose of this paper is to investigate the potential growth and use of Virtual World Technology...
Information technology is rapidly changing and companies are amending to the inevitable changes. Rec...
An earlier version of this paper appears in Ciaramitaro, B. (2011). Virtual Worlds and e-Commerce. ...
Virtual Worlds, immersive and collaborative environments on the Internet, also referred to as Web 3D...
Virtual worlds can be defined as technology-created virtual environments that incorporate representa...
This paper reports on a study into how a three-dimensional (3D) virtual world (Second Life) can faci...
The increasing rate of technological developmentis changing how we interact socially, commercially, ...
Virtual worlds can be defined as technology-created virtual environments that incorporate representa...
3D virtual worlds are potent digital ecosystems because the 3D interface simulates real-world enviro...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
3D Virtual Worlds are potent Digital Ecosystems because the 3D interface simulates real-world enviro...
Abstract There is currently widespread interest in exploring the opportunities to develop learning t...
Virtual worlds, shared graphical spaces on the Internet, are an exciting new medium of human presenc...