Games with a purpose are an increasingly popular mechanism for leveraging the wisdom of the crowds to address tasks which are trivial for humans but still not solvable by computer algorithms in a satisfying manner. As a novel mechanism for structuring hu-man-computer interactions, a key challenge when creating them is motivating users to participate while generating useful and unbiased results. This paper focuses on important design choices and success factors of effective games with a purpose. Our findings are based on lessons learned while developing and deploying Sentiment Quiz, a crowdsourcing application for creating sentiment lexicons (an essential component of most sentiment detection algorithms). We describe the goals and structure ...
Crowdsourcing becomes a market of steadily growing importance on which both academia and industry, r...
One of the more novel approaches to collaboratively creating language resources in recent years is t...
Despite the ever-increasing popularity of crowdsourcing (CS) in both industry and academia, procedur...
Games with a purpose are an increasingly popular mechanism for leveraging the wisdom of the crowds t...
International audienceThis paper describes a method for building a sentiment lexicon. Its originalit...
Sentiment detection analyzes the positive or negative polar-ity of text. The field has received cons...
Sentiment detection analyzes the positive or negative polarity of text. The field has received consi...
Mobile phones and other digital devices has become a big part of our everydaylives. We have stepped ...
One of the reasons sentiment lexicons do not reach human-level performance is that they lack the con...
This paper presents the uComp Language Quiz, an online application in the tradition of games with a ...
Gamification, the use of game mechanics and game elements in non-game contexts, is an emerging appro...
When it comes to citizen science, games can play an important role encouraging voluntary engagement ...
International audienceWe developed a lightweight crowdsourcing platform, Bisame, that aims at collec...
Language learning games require large quantities of content to be educational. This paper presents a...
Abstract. The discipline where sentiment/opinion/emotion has been identified and classified in human...
Crowdsourcing becomes a market of steadily growing importance on which both academia and industry, r...
One of the more novel approaches to collaboratively creating language resources in recent years is t...
Despite the ever-increasing popularity of crowdsourcing (CS) in both industry and academia, procedur...
Games with a purpose are an increasingly popular mechanism for leveraging the wisdom of the crowds t...
International audienceThis paper describes a method for building a sentiment lexicon. Its originalit...
Sentiment detection analyzes the positive or negative polar-ity of text. The field has received cons...
Sentiment detection analyzes the positive or negative polarity of text. The field has received consi...
Mobile phones and other digital devices has become a big part of our everydaylives. We have stepped ...
One of the reasons sentiment lexicons do not reach human-level performance is that they lack the con...
This paper presents the uComp Language Quiz, an online application in the tradition of games with a ...
Gamification, the use of game mechanics and game elements in non-game contexts, is an emerging appro...
When it comes to citizen science, games can play an important role encouraging voluntary engagement ...
International audienceWe developed a lightweight crowdsourcing platform, Bisame, that aims at collec...
Language learning games require large quantities of content to be educational. This paper presents a...
Abstract. The discipline where sentiment/opinion/emotion has been identified and classified in human...
Crowdsourcing becomes a market of steadily growing importance on which both academia and industry, r...
One of the more novel approaches to collaboratively creating language resources in recent years is t...
Despite the ever-increasing popularity of crowdsourcing (CS) in both industry and academia, procedur...