Abstract—Age-specific design principles for three dimensional virtual environment systems are sparse. Given that sensorimotor control systems change across the lifespan, understanding age differences in motor performance within virtual environments is crucial to designing effective, usable interfaces. This paper investigates the effect of luminance contrast level on reaction time to a visual stimulus in both young and senior adults. Results indicate that young adults have faster reaction times than seniors, but both groups improved reaction times with increasing luminance contrast of the target. Young adults improved at lower levels of contrast than seniors. Implications for age-specific design of virtual environments are discussed. Keyword...
Being able to respond quickly and carry out tasks concurrently are essential ingredients for safe dr...
Controlling tools in technical environments bears a lot of challenges for the human information proc...
Visual performance in the workplace is determined by the stimulus conditions as well as the age of t...
Abstract—Interaction and interface design for the young and the elderly has become an important rese...
We have measured reaction time (RT) to motion onset in two groups of subjects (average ages: 70 and ...
AbstractWe have measured reaction time (RT) to motion onset in two groups of subjects (average ages:...
A locomotion task has been developed to determine the performance of the elderly in virtual environm...
As psychological instruments are converted for administration on computers, differences in luminance...
Virtual environments are becoming ubiquitous, and used in a variety of contexts-from entertainment t...
The ability of younger participants to perform visual motor tasks in a virtual environment was compa...
International audienceVirtual environments are becoming ubiquitous, and used in a variety of context...
This is the second of the three papers providing fundamental information for the development of an a...
Background: We propose a virtual reality (VR) model, reproducing a house environment, where color mo...
Background: Virtual reality applications to assist older adult with cognitive and functional decline...
The human visual system changes with aging and one of the most important changes is the decrease of ...
Being able to respond quickly and carry out tasks concurrently are essential ingredients for safe dr...
Controlling tools in technical environments bears a lot of challenges for the human information proc...
Visual performance in the workplace is determined by the stimulus conditions as well as the age of t...
Abstract—Interaction and interface design for the young and the elderly has become an important rese...
We have measured reaction time (RT) to motion onset in two groups of subjects (average ages: 70 and ...
AbstractWe have measured reaction time (RT) to motion onset in two groups of subjects (average ages:...
A locomotion task has been developed to determine the performance of the elderly in virtual environm...
As psychological instruments are converted for administration on computers, differences in luminance...
Virtual environments are becoming ubiquitous, and used in a variety of contexts-from entertainment t...
The ability of younger participants to perform visual motor tasks in a virtual environment was compa...
International audienceVirtual environments are becoming ubiquitous, and used in a variety of context...
This is the second of the three papers providing fundamental information for the development of an a...
Background: We propose a virtual reality (VR) model, reproducing a house environment, where color mo...
Background: Virtual reality applications to assist older adult with cognitive and functional decline...
The human visual system changes with aging and one of the most important changes is the decrease of ...
Being able to respond quickly and carry out tasks concurrently are essential ingredients for safe dr...
Controlling tools in technical environments bears a lot of challenges for the human information proc...
Visual performance in the workplace is determined by the stimulus conditions as well as the age of t...