Shading appearance in illustrations, comics and graphic novels is designed to convey illumination, material and surface shape char-acteristics at once. Moreover, shading may vary depending on dif-ferent configurations of surface distance, lighting, character expres-sions, timing of the action, to articulate storytelling or draw atten-tion to a part of an object. In this paper, we present a method that imitates such expressive stylized shading techniques in dynamic 3D scenes, and which offers a simple and flexible means for artists to design and tweak the shading appearance and its dynamic behav-ior. The key contribution of our approach is to seamlessly vary appearance by using a combination of shading primitives that take into account light...
Abstract In this paper we present a novel real-time cartoon-style rendering approach, which targets ...
controlled by a local light source. Sprites have been present since the first arcade games and conso...
International audienceThe Human visual system performs the task of reconstruction of 3D external wor...
Honorable Mention in RenderingInternational audienceShading appearance in illustrations, comics and ...
Due to increasing demands of cartoon style in many areas of computer graphic aspects, this paper pre...
Despite the popularity of three-dimensional (3D) animation techniques, the style of 2D cel animation...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
We present a novel method for producing convincing pictures of shaded objects based entirely on 2D i...
Shading is a process in which shades of objects are drawn with different levels of darkness to creat...
We describe a GPU-based algorithm for rendering a 3D model as a line drawing, based on the insight t...
The goal of stylized rendering is to render 3D scenes in the visual style intended by an artist.This...
Art direction is crucial for films and games to maintain a cohesive visual style. This involves care...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
Due to increasing demands of artistic style with Interactive Rate, we propose this review paper as a...
Traditional artists paint directly on a canvas and create plausible appearances of real-world scenes...
Abstract In this paper we present a novel real-time cartoon-style rendering approach, which targets ...
controlled by a local light source. Sprites have been present since the first arcade games and conso...
International audienceThe Human visual system performs the task of reconstruction of 3D external wor...
Honorable Mention in RenderingInternational audienceShading appearance in illustrations, comics and ...
Due to increasing demands of cartoon style in many areas of computer graphic aspects, this paper pre...
Despite the popularity of three-dimensional (3D) animation techniques, the style of 2D cel animation...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
We present a novel method for producing convincing pictures of shaded objects based entirely on 2D i...
Shading is a process in which shades of objects are drawn with different levels of darkness to creat...
We describe a GPU-based algorithm for rendering a 3D model as a line drawing, based on the insight t...
The goal of stylized rendering is to render 3D scenes in the visual style intended by an artist.This...
Art direction is crucial for films and games to maintain a cohesive visual style. This involves care...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
Due to increasing demands of artistic style with Interactive Rate, we propose this review paper as a...
Traditional artists paint directly on a canvas and create plausible appearances of real-world scenes...
Abstract In this paper we present a novel real-time cartoon-style rendering approach, which targets ...
controlled by a local light source. Sprites have been present since the first arcade games and conso...
International audienceThe Human visual system performs the task of reconstruction of 3D external wor...