Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past will need to find ways to adapt if they wish to remain successful in the growing industry. Looking at how past trends and technological innovations have driven the indust...
With increasing revenues for video game manufacturers, higher software sales and a more diverse audi...
Today increasing technological development and deepening digitalization, particularly in developed c...
Video games have become common way to spend free time for all types of people. Gaming has moved fro...
Sweeping advancements in digital technology have greatly influenced the evolution of every industry ...
The game is constantly present in the life of a man and is needed both for the individual and the so...
International audienceWhile technological change has been much studied in the arts field, it has nev...
The video game industry has been around since 1970s however, until the 2000s the growth had been ver...
Although the video game industry may not generally be regarded as a sector offering forms of “haute ...
Games excited generations in various societies: from the very simple physical form - to the latest g...
International audienceHow do media industries innovate? And how can they compete with powerful new c...
Since their inception in the 1950s, video games have come a long way; with that advancement came mor...
Technological innovation has changed business models across multiple industries – retail (Amazon), ...
In the closing weeks of 2002, video games were featured in various popular American news publication...
It is the calm before the storm. By the end of 2006, Sony, Microsoft, and Nintendo will have release...
A dominant global cultural force, the video game business is diverse and increasingly influential. I...
With increasing revenues for video game manufacturers, higher software sales and a more diverse audi...
Today increasing technological development and deepening digitalization, particularly in developed c...
Video games have become common way to spend free time for all types of people. Gaming has moved fro...
Sweeping advancements in digital technology have greatly influenced the evolution of every industry ...
The game is constantly present in the life of a man and is needed both for the individual and the so...
International audienceWhile technological change has been much studied in the arts field, it has nev...
The video game industry has been around since 1970s however, until the 2000s the growth had been ver...
Although the video game industry may not generally be regarded as a sector offering forms of “haute ...
Games excited generations in various societies: from the very simple physical form - to the latest g...
International audienceHow do media industries innovate? And how can they compete with powerful new c...
Since their inception in the 1950s, video games have come a long way; with that advancement came mor...
Technological innovation has changed business models across multiple industries – retail (Amazon), ...
In the closing weeks of 2002, video games were featured in various popular American news publication...
It is the calm before the storm. By the end of 2006, Sony, Microsoft, and Nintendo will have release...
A dominant global cultural force, the video game business is diverse and increasingly influential. I...
With increasing revenues for video game manufacturers, higher software sales and a more diverse audi...
Today increasing technological development and deepening digitalization, particularly in developed c...
Video games have become common way to spend free time for all types of people. Gaming has moved fro...