The computation of a Nash equilibrium in a game is a chal-lenging problem in artificial intelligence. This is because the computational time of the algorithms provided by the litera-ture is, in the worst case, exponential in the size of the game. To deal with this problem, it is common the resort to con-cepts of approximate equilibrium. In this paper, we follow a different route, presenting, to the best of our knowledge, the first algorithm based on the combination of support enumer-ation methods and local search techniques to find an exact Nash equilibrium in two-player general-sum games and, in the case no equilibrium is found within a given deadline, to provide an approximate equilibrium. We design some di-mensions for our algorithm and ...
The computation of equilibria in games is a challenging task. The literature studies the problem of ...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
In this paper we propose a search method for finding a simple Nash Equilibrium in a 2-player game an...
This paper is a self-contained survey of algorithms for comput-ing Nash equilibria of two-person gam...
We present, to our knowledge, the first mixed integer program (MIP) formulations for finding Nash e...
This paper describes algorithms for finding all Nash equilibria of a two-player game in strategic fo...
Abstract This paper describes algorithms for finding all Nash equilibria of a two-player game in str...
Abstract This paper describes algorithms for finding all Nash equilibria of a two-player game in str...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...
Since the existence of at least one mixed Nash equilibrium (NE) for any game was proved by Nash, fin...
We present, to our knowledge, the first mixed integer program (MIP) formulations for finding Nash equi...
We present a new method for computing pure strategy Nash equi-libria for a class of n-person games w...
The computation of equilibria in games is a challenging task. The literature studies the problem of ...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
In this paper we propose a search method for finding a simple Nash Equilibrium in a 2-player game an...
This paper is a self-contained survey of algorithms for comput-ing Nash equilibria of two-person gam...
We present, to our knowledge, the first mixed integer program (MIP) formulations for finding Nash e...
This paper describes algorithms for finding all Nash equilibria of a two-player game in strategic fo...
Abstract This paper describes algorithms for finding all Nash equilibria of a two-player game in str...
Abstract This paper describes algorithms for finding all Nash equilibria of a two-player game in str...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...
Since the existence of at least one mixed Nash equilibrium (NE) for any game was proved by Nash, fin...
We present, to our knowledge, the first mixed integer program (MIP) formulations for finding Nash equi...
We present a new method for computing pure strategy Nash equi-libria for a class of n-person games w...
The computation of equilibria in games is a challenging task. The literature studies the problem of ...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. Th...