We propose an approach to learn action categories from static images that leverages prior observations of generic human motion to augment its training process. Using unla-beled video containing various human activities, the system first learns how body pose tends to change locally in time. Then, given a small number of labeled static images, it uses that model to extrapolate beyond the given exemplars and generate “synthetic ” training examples—poses that could link the observed images and/or immediately precede or follow them in time. In this way, we expand the training set without requiring additional manually labeled exam-ples. We explore both example-based and manifold-based methods to implement our idea. Applying our approach to recogn...
Our goal in this work is to improve the performance of human action recognition for viewpoints unsee...
This paper presents a novel approach for analyzing human actions in non-scripted, unconstrained vide...
International audienceThis paper addresses the problem of human action recognition in realistic vide...
Static image action recognition, which aims to recognize action based on a single image, usually rel...
We present a novel method for learning human motion models from unsegmented videos. We propose a uni...
Modern Computer Vision systems learn visual concepts through examples (i.e. images) which have been ...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
In this paper, we propose a method to parse human motion in unconstrained Internet videos without la...
Automatically understanding human actions from video sequences is a very challenging problem. This i...
International audienceThis paper exploits the context of natural dynamic scenes for human action rec...
This paper proposes a generic method for action recognition in uncontrolled videos. The idea is to u...
Abstract. Recognizing visual scenes and activities is challenging: often visual cues alone are ambig...
In this paper, we present a systematic framework for re-cognizing realistic actions from videos in ...
Human action categories exhibit significant intra-class variation. Changes in viewpoint, human appea...
Interpreting human activity from video is at the core of a wide spectrum of applications such as con...
Our goal in this work is to improve the performance of human action recognition for viewpoints unsee...
This paper presents a novel approach for analyzing human actions in non-scripted, unconstrained vide...
International audienceThis paper addresses the problem of human action recognition in realistic vide...
Static image action recognition, which aims to recognize action based on a single image, usually rel...
We present a novel method for learning human motion models from unsegmented videos. We propose a uni...
Modern Computer Vision systems learn visual concepts through examples (i.e. images) which have been ...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
In this paper, we propose a method to parse human motion in unconstrained Internet videos without la...
Automatically understanding human actions from video sequences is a very challenging problem. This i...
International audienceThis paper exploits the context of natural dynamic scenes for human action rec...
This paper proposes a generic method for action recognition in uncontrolled videos. The idea is to u...
Abstract. Recognizing visual scenes and activities is challenging: often visual cues alone are ambig...
In this paper, we present a systematic framework for re-cognizing realistic actions from videos in ...
Human action categories exhibit significant intra-class variation. Changes in viewpoint, human appea...
Interpreting human activity from video is at the core of a wide spectrum of applications such as con...
Our goal in this work is to improve the performance of human action recognition for viewpoints unsee...
This paper presents a novel approach for analyzing human actions in non-scripted, unconstrained vide...
International audienceThis paper addresses the problem of human action recognition in realistic vide...