Abstract: Due to limited operational space, in dynamic driving simulators it is common practice to implement motion cueing algorithms that tilt the simulator cabin to reproduce sustained accelerations. In order to avoid conflicting inertial cues, the tilt rate is kept below drivers ’ perceptual thresholds, which are typically derived from the results of classical vestibular research where additional sensory cues to self-motion are removed. Here we conduct two experiments in order to assess whether higher tilt limits can be employed to expand the user’s perceptual workspace of dynamic driving simulators. In the first experiment we measure detection thresholds for roll in conditions that closely resemble typical driving. In the second experim...
IEEE Virtual Reality Conference (VR), Singapore, SINGAPORE, MAR 19-23, 2011International audienceWhi...
Motion cueing algorithms can improve the perceived realism of a driving simulator, however, data on ...
International audienceTilt-coordination is a technique which uses the tilt-translation ambiguity of ...
Due to limited operational space, in dynamic driving simulators it is common practice to implement m...
Due to limited operational space, in dynamic driving simulators it is common practice to implement m...
Motion based driving simulators have a limited physical workspace. One method to perceptually expand...
In driving simulation, simulator tilt is used to reproduce sustained linear acceleration. In order t...
In driving simulation, simulator tilt is used to reproduce sustained linear acceleration. In order t...
In driving simulation, simulator tilt is used to reproduce linear acceleration. In order to feel rea...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...
In driving simulation, simulator tilt is used to reproduce linear acceleration. In order to feel rea...
Abstract – In driving simulation, simulator tilt is used to reproduce linear acceleration. In order ...
This research investigated the perception of self-motion in driving simulation, focussing on the dyn...
IEEE Virtual Reality Conference (VR), Singapore, SINGAPORE, MAR 19-23, 2011International audienceWhi...
IEEE Virtual Reality Conference (VR), Singapore, SINGAPORE, MAR 19-23, 2011International audienceWhi...
Motion cueing algorithms can improve the perceived realism of a driving simulator, however, data on ...
International audienceTilt-coordination is a technique which uses the tilt-translation ambiguity of ...
Due to limited operational space, in dynamic driving simulators it is common practice to implement m...
Due to limited operational space, in dynamic driving simulators it is common practice to implement m...
Motion based driving simulators have a limited physical workspace. One method to perceptually expand...
In driving simulation, simulator tilt is used to reproduce sustained linear acceleration. In order t...
In driving simulation, simulator tilt is used to reproduce sustained linear acceleration. In order t...
In driving simulation, simulator tilt is used to reproduce linear acceleration. In order to feel rea...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...
In driving simulation, simulator tilt is used to reproduce linear acceleration. In order to feel rea...
Abstract – In driving simulation, simulator tilt is used to reproduce linear acceleration. In order ...
This research investigated the perception of self-motion in driving simulation, focussing on the dyn...
IEEE Virtual Reality Conference (VR), Singapore, SINGAPORE, MAR 19-23, 2011International audienceWhi...
IEEE Virtual Reality Conference (VR), Singapore, SINGAPORE, MAR 19-23, 2011International audienceWhi...
Motion cueing algorithms can improve the perceived realism of a driving simulator, however, data on ...
International audienceTilt-coordination is a technique which uses the tilt-translation ambiguity of ...