Abstract: Video game AI aims at generating an intelligent game opponent which is to compete with player, so game AI design plays an important role in the development of game. Nowadays, most of the game AI is implemented by FSM. But this mechanism has some drawbacks, so we need a mechanism to design game AI automatically instead of FSM. The process of automatic game AI design by UCT is introduced in this paper. In this process, we only take the meta-rules into consideration, while those many complicated detail knowledge is acquired by simulation. Here we propose the approach of UCT-controlled NPC based on CI (computational intelligence). However, this approach will consume lots of computational resources, and the acquired knowledge cannot be...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
The field of game AI is largely industry driven, lacking an agreed upon formalism for AI representat...
International audienceThis paper proposes a methodology for the semi-automated design of a game AI f...
Artificial Intelligence (AI) techniques are successfully used and applied in a wide range of areas, ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
In recent times, Artificial Intelligence (AI) has been deeply researched on, studied and showcased o...
The work presented in this dissertation revolves around the problem of designing artificial intellig...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
The field of game AI is largely industry driven, lacking an agreed upon formalism for AI representat...
International audienceThis paper proposes a methodology for the semi-automated design of a game AI f...
Artificial Intelligence (AI) techniques are successfully used and applied in a wide range of areas, ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games ...
In recent times, Artificial Intelligence (AI) has been deeply researched on, studied and showcased o...
The work presented in this dissertation revolves around the problem of designing artificial intellig...
This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...