Virtual worlds—persistent virtual reality spaces—are becoming available to users, often for free, via internet connections. Due to the immersive character and malleability of these communities, new forms of technology-mediated social interaction are emerging. In this paper, ethnographic research conducted in Second Life is used to outline (1) how the reality within these virtual worlds is constructed, (2) what role secondary socialization plays in these groups, and (3) the way the stigmatized identity of the neophyte user (the “newbie”) is conceptualized, confronted and addressed by virtual world residents. This research suggests ways of viewing consumer behavior within virtual worlds and further social research directions
This research investigates how sensemaking, which underpins all organizing, takes place in the virtu...
Virtual worlds serve as new digital spaces in which humans interact with each other but also with th...
The article focuses on the phenomenon of how human behaviors are shaped in the environments of thre...
International audienceUsing virtual worlds, this paper examines the link that exists between individ...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...
Virtual worlds are becoming more and more recognized for its social capabilities. It\u27s making a s...
This article centres on understanding the issues of representation involved during identity construc...
Virtual worlds are becoming more and more recognized for its social capabilities. It’s making a spla...
This thesis examines an ethnographic research study on the disability community within Second Life (...
Our study illustrates the nature and characteristics of the virtual world Second Life. We have ident...
This paper discusses possible application of ethnographic research in the realm of virtual reality, ...
AbstractThis research investigates how sensemaking, which underpins all organizing, takes place in t...
Cohen (1985) and Anderson (1983) argued that community is imagined among its participants who define...
Research on social identity contingencies suggests that situational cues, such as a numerical repres...
Virtual consumption involves consuming virtual goods in cyberspace. Virtual consumption activities a...
This research investigates how sensemaking, which underpins all organizing, takes place in the virtu...
Virtual worlds serve as new digital spaces in which humans interact with each other but also with th...
The article focuses on the phenomenon of how human behaviors are shaped in the environments of thre...
International audienceUsing virtual worlds, this paper examines the link that exists between individ...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...
Virtual worlds are becoming more and more recognized for its social capabilities. It\u27s making a s...
This article centres on understanding the issues of representation involved during identity construc...
Virtual worlds are becoming more and more recognized for its social capabilities. It’s making a spla...
This thesis examines an ethnographic research study on the disability community within Second Life (...
Our study illustrates the nature and characteristics of the virtual world Second Life. We have ident...
This paper discusses possible application of ethnographic research in the realm of virtual reality, ...
AbstractThis research investigates how sensemaking, which underpins all organizing, takes place in t...
Cohen (1985) and Anderson (1983) argued that community is imagined among its participants who define...
Research on social identity contingencies suggests that situational cues, such as a numerical repres...
Virtual consumption involves consuming virtual goods in cyberspace. Virtual consumption activities a...
This research investigates how sensemaking, which underpins all organizing, takes place in the virtu...
Virtual worlds serve as new digital spaces in which humans interact with each other but also with th...
The article focuses on the phenomenon of how human behaviors are shaped in the environments of thre...