Abstract. We propose a notion of distributed games as a framework to formalize and solve distributed synthesis problems. In general the prob-lem of solving distributed games is undecidable. We give two theorems allowing to simplify, and possibly to solve, some distributed games. We show how several approaches to distributed synthesis found in the liter-ature can be formalized and solved in the proposed setting.
Abstract. We generalize the distributed synthesis problem to the set-ting of alternating-time tempor...
In distributed synthesis, a set of process implementations is generated, which together, accomplish ...
We propose a sound and complete compositional proof rule for distributed synthesis. Applying our pro...
We propose a notion of distributed games as a framework to formalize and solve distributed synthesis...
Abstract. We introduce distributed games over asynchronous transi-tion systems to model a distribute...
International audienceWe introduce distributed games over asynchronous transition systems to model a...
Switched systems are a convenient formalism for modeling physical processes interacting with a digit...
Switched systems are a convenient formalism for modeling physical processes interacting with a digit...
Most approaches to the synthesis of reactive systems study the problem in terms of a two-player game...
none2noThe main idea behind this paper is to take advantage of game design and implementation to lea...
International audienceWe study the synthesis problem in an asynchronous distributed setting: a finit...
Abstract. Given the recent advances in synthesizing finite-state controllers from temporal logic spe...
In the synthesis of distributed systems, we automate the development of distributed programs and har...
Abstract. We propose a sound and complete compositional proof rule for distributed synthesis. Applyi...
In the synthesis of distributed systems, we automate the development of distributed programs and har...
Abstract. We generalize the distributed synthesis problem to the set-ting of alternating-time tempor...
In distributed synthesis, a set of process implementations is generated, which together, accomplish ...
We propose a sound and complete compositional proof rule for distributed synthesis. Applying our pro...
We propose a notion of distributed games as a framework to formalize and solve distributed synthesis...
Abstract. We introduce distributed games over asynchronous transi-tion systems to model a distribute...
International audienceWe introduce distributed games over asynchronous transition systems to model a...
Switched systems are a convenient formalism for modeling physical processes interacting with a digit...
Switched systems are a convenient formalism for modeling physical processes interacting with a digit...
Most approaches to the synthesis of reactive systems study the problem in terms of a two-player game...
none2noThe main idea behind this paper is to take advantage of game design and implementation to lea...
International audienceWe study the synthesis problem in an asynchronous distributed setting: a finit...
Abstract. Given the recent advances in synthesizing finite-state controllers from temporal logic spe...
In the synthesis of distributed systems, we automate the development of distributed programs and har...
Abstract. We propose a sound and complete compositional proof rule for distributed synthesis. Applyi...
In the synthesis of distributed systems, we automate the development of distributed programs and har...
Abstract. We generalize the distributed synthesis problem to the set-ting of alternating-time tempor...
In distributed synthesis, a set of process implementations is generated, which together, accomplish ...
We propose a sound and complete compositional proof rule for distributed synthesis. Applying our pro...