The limited viewport size of mobile devices requires that users continuously acquire information that lies beyond the edge of the screen. Recent hardware solutions are capable of continually tracking a user‟s finger around the device. This has created new opportunities for interactive solutions, such as direct off-screen pointing: the ability to directly point at objects that are outside the viewport. We empirically characterize user performance with direct off-screen pointing when assisted by target cues. We predict time and accuracy outcomes for direct off-screen pointing with existing and derived models. We validate the models with good results (R 2 ≥ 0.9) and reveal that direct off-screen pointing takes up to four times longer than poin...
Abstract. Pop-up targets, such as the items of popup menus, and animated tar-gets, such as the movin...
Multimedia :Applications for consumer entertainment of I en employ a point-and-select interaction st...
By assessing the precision of gestural interactions with touchscreen targets, the authors investigat...
International audiencePointing on screen edges is a frequent task in our everyday use of computers. ...
Pointing is a fundamental task within many interactions in current computer applications. It is inc...
Part 1: Long and Short PapersInternational audiencePointing tasks are a crucial part of today’s grap...
This study evaluated remote pointing devices for testing that are applicable to interactive TV (iTV)...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
Models of human motor behavior are well known as an aid in the design of user interfaces (UIs). Most...
International audienceRich interaction with high-resolution wall displays is not limited to remotely...
Multimedia applications for consumer entertainment often employ a point-and-select interaction style...
International audienceAbstract. Pop-up targets, such as the items of popup menus, and animated targe...
This article deals with a method for interacting with a handheld navigation application, based on us...
International audienceLarge displays are becoming commonplace at work, at home, or in public areas. ...
Abstract. Pop-up targets, such as the items of popup menus, and animated tar-gets, such as the movin...
Multimedia :Applications for consumer entertainment of I en employ a point-and-select interaction st...
By assessing the precision of gestural interactions with touchscreen targets, the authors investigat...
International audiencePointing on screen edges is a frequent task in our everyday use of computers. ...
Pointing is a fundamental task within many interactions in current computer applications. It is inc...
Part 1: Long and Short PapersInternational audiencePointing tasks are a crucial part of today’s grap...
This study evaluated remote pointing devices for testing that are applicable to interactive TV (iTV)...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
Models of human motor behavior are well known as an aid in the design of user interfaces (UIs). Most...
International audienceRich interaction with high-resolution wall displays is not limited to remotely...
Multimedia applications for consumer entertainment often employ a point-and-select interaction style...
International audienceAbstract. Pop-up targets, such as the items of popup menus, and animated targe...
This article deals with a method for interacting with a handheld navigation application, based on us...
International audienceLarge displays are becoming commonplace at work, at home, or in public areas. ...
Abstract. Pop-up targets, such as the items of popup menus, and animated tar-gets, such as the movin...
Multimedia :Applications for consumer entertainment of I en employ a point-and-select interaction st...
By assessing the precision of gestural interactions with touchscreen targets, the authors investigat...