As virtual environments become larger and more complex, there is an increasing need for more automated construction algorithms to support the development process. We present an approach for modeling solids by combining prior examples with a simple sketch. Our algorithm uses an inference-based approach to incrementally fit patches together in a consistent fashion to define the boundary of an object. This algorithm samples and extracts surface patches from input models, and develops a Petri net structure that describes the relationship between patches along an imposed parameterization. Then, given a new parameterized line or curve, we use the Petri net to logically fit patches together in a manner consistent with the input model. This allows ...
Solid/Geometric Modeling has been a crucial technology aiding automation in design and manufacturing...
Constraints are described for Constructive Solid Geometry which ensure that a scene composed of soli...
We present a prototype system for interactive construction and modification of 3D physical models us...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
As the use of simulation increases across many diff erent application domains, the need for high- f...
The virtual worlds of Computer Graphics are populated by geometric objects, called models. Researche...
This paper presents an intuitive approach to precise solid modellingin virtual reality environments....
In many situations data describing an object are in the form of a 3D image, e.g., output from topolo...
Creating geometric models of objects from digital scans has a vast range of applications, such as re...
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
We present a procedural approach to authoring layered, solid mod-els. Using a simple scripting langu...
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
Figure 1: Given a collection of 3D shapes, we train a probabilistic model that performs joint shape ...
With today’s Virtual Reality (VR) systems, it is difficult to directly and precisely create and modi...
3D objects are used for numerous applications. In many cases not only single objects but also variat...
Solid/Geometric Modeling has been a crucial technology aiding automation in design and manufacturing...
Constraints are described for Constructive Solid Geometry which ensure that a scene composed of soli...
We present a prototype system for interactive construction and modification of 3D physical models us...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
As the use of simulation increases across many diff erent application domains, the need for high- f...
The virtual worlds of Computer Graphics are populated by geometric objects, called models. Researche...
This paper presents an intuitive approach to precise solid modellingin virtual reality environments....
In many situations data describing an object are in the form of a 3D image, e.g., output from topolo...
Creating geometric models of objects from digital scans has a vast range of applications, such as re...
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
We present a procedural approach to authoring layered, solid mod-els. Using a simple scripting langu...
Procedural modeling techniques can be used to encode a geometric shape on a high and abstract level:...
Figure 1: Given a collection of 3D shapes, we train a probabilistic model that performs joint shape ...
With today’s Virtual Reality (VR) systems, it is difficult to directly and precisely create and modi...
3D objects are used for numerous applications. In many cases not only single objects but also variat...
Solid/Geometric Modeling has been a crucial technology aiding automation in design and manufacturing...
Constraints are described for Constructive Solid Geometry which ensure that a scene composed of soli...
We present a prototype system for interactive construction and modification of 3D physical models us...