Speech animation is traditionally considered as important but tedious work for most applications, especially when tak-ing lip synchronization (lip-sync) into consideration, because the muscles on the face are complex and interact dynami-cally. Although there are several methods proposed to ease the burden on artists to create facial and speech animation, almost none are fast and efficient. In this paper, we intro-duce a framework for synthesizing lip-sync character speech animation from a given speech sequence and its correspond-ing text. Starting from training the dominated animeme models for each kind of phoneme by learning the anima-tion control signals of the character through an EM-style optimization approach, and further decomposing t...
We present a procedural audio‐driven speech animation method for interactive virtual characters. Giv...
Colloque avec actes et comité de lecture. internationaleThis paper presents a new approach to improv...
In the paper, we design and develop a speech driven face animation system based on the dynamic conca...
Figure 1: Accurate lip synchronization results for multiple characters can be generated using the sa...
The research is financed by (Sponsoring information) Speech is one of the most important interaction...
Facial animation is traditionally considered as important but tedious work for most applications, be...
Abstract—In this article we introduce a simple, efficient, yet practical phoneme-based approach to g...
The signal-processing and speech-understand-ing communities have proposed several ap-proaches to gen...
This paper presents an algorithm for the offline generation of lip-sync animation. It redefines vise...
In this paper, we propose a corpus-based lip-sync algorithm for natural face animation. Audio-visual...
One of the fastest developing areas in the entertainment industry is digital animation. Television p...
Figure 1: Some synthesized frames of singing a part of “hunter ” music (by dido). While speech anima...
With the fast growth in computing power nowadays, the qualities of animation enable an extra ...
Abstract—This paper describes a morphing-based audio driven facial animation system. Based on an inc...
International audience<p>This paper proposes a unified statistical framework to synthesize speaking ...
We present a procedural audio‐driven speech animation method for interactive virtual characters. Giv...
Colloque avec actes et comité de lecture. internationaleThis paper presents a new approach to improv...
In the paper, we design and develop a speech driven face animation system based on the dynamic conca...
Figure 1: Accurate lip synchronization results for multiple characters can be generated using the sa...
The research is financed by (Sponsoring information) Speech is one of the most important interaction...
Facial animation is traditionally considered as important but tedious work for most applications, be...
Abstract—In this article we introduce a simple, efficient, yet practical phoneme-based approach to g...
The signal-processing and speech-understand-ing communities have proposed several ap-proaches to gen...
This paper presents an algorithm for the offline generation of lip-sync animation. It redefines vise...
In this paper, we propose a corpus-based lip-sync algorithm for natural face animation. Audio-visual...
One of the fastest developing areas in the entertainment industry is digital animation. Television p...
Figure 1: Some synthesized frames of singing a part of “hunter ” music (by dido). While speech anima...
With the fast growth in computing power nowadays, the qualities of animation enable an extra ...
Abstract—This paper describes a morphing-based audio driven facial animation system. Based on an inc...
International audience<p>This paper proposes a unified statistical framework to synthesize speaking ...
We present a procedural audio‐driven speech animation method for interactive virtual characters. Giv...
Colloque avec actes et comité de lecture. internationaleThis paper presents a new approach to improv...
In the paper, we design and develop a speech driven face animation system based on the dynamic conca...