Urban spaces consist of a complex collection of buildings, parcels, blocks and neighborhoods interconnected by streets. Accurately modeling both the appearance and the behavior of dense urban spaces is a significant challenge. The recent surge in urban data and its availability via the Internet has fomented a significant amount of research in computer graphics and in a number of applications in urban planning, emergency management, and visualization. In this article, we seek to provide an overview of methods spanning computer graphics and related fields involved in this goal. Our article reports the most prominent methods in urban modeling and rendering, urban visualization, and urban simulation models. A reader will be well versed in the k...
In the digital entertainment industry, cities are one of the largest artifacts modeled by artists. O...
Cities are under continuous pressure due to an increasing urbanization which will have far-reaching ...
Currently, you can find virtual worlds in many different forms. Computer games usually take place in...
Historically, the city represents not just a collection of buildings, but also the concrete cosmolog...
Modeling and interactive rendering of urban environments are difficult as it is telling the story of...
This paper discusses existing methods for rapidly generating models of real scenes. In particular it...
One application of computer models in urban planning is to help evaluate alternative land use polici...
Conventional modeling techniques usually require large sets of primitives to represent real-world su...
Abstract Cities are under continuous pressure due to an increasing urbanization which will have far-...
In the last twenty years, computer tools have progressively enabled the modelling of buildings and c...
The aim of this research project is to develop a methodological process that allows the designer to ...
The complexity of urban spaces and of the phenomena that take place in them calls for the use of cus...
Background Computer Generated Animations (CGA), when applied to three-dimensional (3D) city models (...
Abstract � This paper presents a unique solution to the visibility problem in 3D urban environments ...
This chapter presents a new method for calculating efficiency and applies that method to the issues ...
In the digital entertainment industry, cities are one of the largest artifacts modeled by artists. O...
Cities are under continuous pressure due to an increasing urbanization which will have far-reaching ...
Currently, you can find virtual worlds in many different forms. Computer games usually take place in...
Historically, the city represents not just a collection of buildings, but also the concrete cosmolog...
Modeling and interactive rendering of urban environments are difficult as it is telling the story of...
This paper discusses existing methods for rapidly generating models of real scenes. In particular it...
One application of computer models in urban planning is to help evaluate alternative land use polici...
Conventional modeling techniques usually require large sets of primitives to represent real-world su...
Abstract Cities are under continuous pressure due to an increasing urbanization which will have far-...
In the last twenty years, computer tools have progressively enabled the modelling of buildings and c...
The aim of this research project is to develop a methodological process that allows the designer to ...
The complexity of urban spaces and of the phenomena that take place in them calls for the use of cus...
Background Computer Generated Animations (CGA), when applied to three-dimensional (3D) city models (...
Abstract � This paper presents a unique solution to the visibility problem in 3D urban environments ...
This chapter presents a new method for calculating efficiency and applies that method to the issues ...
In the digital entertainment industry, cities are one of the largest artifacts modeled by artists. O...
Cities are under continuous pressure due to an increasing urbanization which will have far-reaching ...
Currently, you can find virtual worlds in many different forms. Computer games usually take place in...