Abstract — The problem of planning humanlike motions is difficult to define, to model and to solve. It is however a problem that will grow in importance as humanoid assistants and autonomous virtual characters become essential in many applications. In this abstract we propose simple definitions to model basic aspects of the problem and summarize algorithms based on multi-modality and search spaces defined from exam-ple motions. I. INTRODUCTION AND DEFINITIONS Synthesizing whole-body humanoid motions with humanlike characteristics is a challenge. One first difficulty that arises is to define what makes a motion to be humanlike. A simple useful definition is proposed as follows
The goal of this work is to develop motion planning algorithms for human-like figures taking into ac...
This paper addresses the problem of obtaining the required motions for a humanoid robot to perform g...
We are interested in human motion characterization and automatic motion simulation. The apparent red...
Abstract—We introduce an approach for enabling sampling-based planners to compute motions with human...
Planning the motions of a virtual character with high quality and control is a difficult challenge. ...
Human motion animation has applications in a wide variety of fields. For example, animating motions ...
As robots are starting to become part of our daily lives, they must be able to cooperate in a natura...
The goal of this thesis is to develop motion planning algorithms for human-like figures that take in...
Concurrent advancements in mechanical design and motion planning algorithms allow state-of-the-art h...
Abstract In this article we address the planning problem of whole-body motions by humanoid robots. T...
Abstract—This paper presents a multi-skill motion planner which is able to sequentially synchronize ...
Abstract—This paper presents a multi-skill motion planner which is able to sequentially synchronize ...
In this paper we propose a description language for specifying motions for humanoid robots and for a...
This thesis introduces locomotion synthesis methods for humanoid characters. Motion synthesis is an ...
This thesis introduces locomotion synthesis methods for humanoid characters. Motion synthesis is an ...
The goal of this work is to develop motion planning algorithms for human-like figures taking into ac...
This paper addresses the problem of obtaining the required motions for a humanoid robot to perform g...
We are interested in human motion characterization and automatic motion simulation. The apparent red...
Abstract—We introduce an approach for enabling sampling-based planners to compute motions with human...
Planning the motions of a virtual character with high quality and control is a difficult challenge. ...
Human motion animation has applications in a wide variety of fields. For example, animating motions ...
As robots are starting to become part of our daily lives, they must be able to cooperate in a natura...
The goal of this thesis is to develop motion planning algorithms for human-like figures that take in...
Concurrent advancements in mechanical design and motion planning algorithms allow state-of-the-art h...
Abstract In this article we address the planning problem of whole-body motions by humanoid robots. T...
Abstract—This paper presents a multi-skill motion planner which is able to sequentially synchronize ...
Abstract—This paper presents a multi-skill motion planner which is able to sequentially synchronize ...
In this paper we propose a description language for specifying motions for humanoid robots and for a...
This thesis introduces locomotion synthesis methods for humanoid characters. Motion synthesis is an ...
This thesis introduces locomotion synthesis methods for humanoid characters. Motion synthesis is an ...
The goal of this work is to develop motion planning algorithms for human-like figures taking into ac...
This paper addresses the problem of obtaining the required motions for a humanoid robot to perform g...
We are interested in human motion characterization and automatic motion simulation. The apparent red...