In this paper, we describe results of a multimodal learning analytics pilot study designed to understand the differences in eye tracking patterns found to exist between students with low and high performance in three engineering-related computer games, all of which require spatial ability, problem-solving skills, and a capacity to interpret visual imagery. In the first game, gears and chains had to be properly connected so that all gears depicted on the screen would spin simultaneously. In the second game, students needed to manipulate lines so as to ensure that no two intersected. In the final game, students were asked to position gears in specific screen locations in order to put in motion on-screen objects. The literature establishes tha...
The concept of eye tracking is developing rapidly across various disciplines, and this inspired the ...
Visual-spatial abilities are relevant for performing diverse everyday tasks as well as being success...
Performance in Science, Technology, Engineering, and Mathematics (STEM) disciplines can depend on th...
Digital educational games are increasingly being used in instruction. In the technological era, they...
Education is a particularly complex discipline due to the numerous variables which impact on teachin...
Spatial ability is attributed to success in STEM disciplines and is outlined as a component of gener...
Spatial skills have been shown to play an import role in most STEM field. Studies have showed that s...
This study used eye-tracking to record the students' visual attention while taking the test of under...
This study used eye-tracking to capture students' visual attention while taking a test of understand...
This Perspective article discusses the possible contributions of eye-tracking (ET) to the field of E...
Abstract This paper reports on the feasibility of using eye tracking as a tool for students’ perform...
We used an eye-tracking method to investigate students’ approaches to solving a physics task using v...
Linear functions are an essential part of school and university education. Nevertheless, this topic ...
The challenge of educational game design is to develop solutions that please as many players as poss...
Eye movements and eye tracking are a part of imaging science that serves as a gateway to further und...
The concept of eye tracking is developing rapidly across various disciplines, and this inspired the ...
Visual-spatial abilities are relevant for performing diverse everyday tasks as well as being success...
Performance in Science, Technology, Engineering, and Mathematics (STEM) disciplines can depend on th...
Digital educational games are increasingly being used in instruction. In the technological era, they...
Education is a particularly complex discipline due to the numerous variables which impact on teachin...
Spatial ability is attributed to success in STEM disciplines and is outlined as a component of gener...
Spatial skills have been shown to play an import role in most STEM field. Studies have showed that s...
This study used eye-tracking to record the students' visual attention while taking the test of under...
This study used eye-tracking to capture students' visual attention while taking a test of understand...
This Perspective article discusses the possible contributions of eye-tracking (ET) to the field of E...
Abstract This paper reports on the feasibility of using eye tracking as a tool for students’ perform...
We used an eye-tracking method to investigate students’ approaches to solving a physics task using v...
Linear functions are an essential part of school and university education. Nevertheless, this topic ...
The challenge of educational game design is to develop solutions that please as many players as poss...
Eye movements and eye tracking are a part of imaging science that serves as a gateway to further und...
The concept of eye tracking is developing rapidly across various disciplines, and this inspired the ...
Visual-spatial abilities are relevant for performing diverse everyday tasks as well as being success...
Performance in Science, Technology, Engineering, and Mathematics (STEM) disciplines can depend on th...