The publish/subscribe paradigm has found wide acceptance in a broad variety of use cases that differ dramatically in the character-istics of their workloads. Many different systems have been devel-oped both by academia as well as industry, but there is no definitive benchmark, which enables a fair comparison between the different systems. In this demo, we present PSBench, a benchmark specification and suite for publish/subscribe systems that covers a broad variety of publish/subscribe workloads and scenarios. The benchmark suite is extensible and generic, but the specification targets social games. Social games are the ideal use case since they have a very broad range of requirements and produce a variety of publications and subscriptions. ...
<p>With the advent of Web 2.0 and the Digital Age, we are witnessing an unprecedented increase in th...
Distributed content-based publish/subscribe systems to date suffer from performance degrada-tion and...
Virtual worlds and massive multiplayer online games are amongst the most popular applications on the...
Postina is a network middleware designed for massively multiplayer online games (MMOG). It combines ...
The publish/subscribe paradigm is known for its loosely coupled interactions and event filtering cap...
Building a distributed publish/subscribe infrastructure amounts to dening a service model (or in-ter...
In this work a publish/subscribe peer-to-peer mechanism is presented. The purpose of KadScribe is to...
Well-adapted to the loosely coupled nature of distributed interaction in large scale applications ov...
Publish-Subscribe is an expression used to describe an application model in which supplier of some d...
<p>Publish/subscribe is a popular event dissemination mechanism, providing anonymous, store-an...
Publish/subscribe communication paradigm is an interaction paradigm suitable for a variety of large ...
This article is an editorial note submitted to CCR. It has NOT been peer reviewed. Authors take full...
The publish/subscribe paradigm is well known for its loosely-coupled and asynchronous communication ...
Increasingly, one of the most prominent ways to disseminate information on the Web is through “notif...
Content-based Publish/subscribe systems (CBPS) is a simple yet powerful communication paradigm. Its ...
<p>With the advent of Web 2.0 and the Digital Age, we are witnessing an unprecedented increase in th...
Distributed content-based publish/subscribe systems to date suffer from performance degrada-tion and...
Virtual worlds and massive multiplayer online games are amongst the most popular applications on the...
Postina is a network middleware designed for massively multiplayer online games (MMOG). It combines ...
The publish/subscribe paradigm is known for its loosely coupled interactions and event filtering cap...
Building a distributed publish/subscribe infrastructure amounts to dening a service model (or in-ter...
In this work a publish/subscribe peer-to-peer mechanism is presented. The purpose of KadScribe is to...
Well-adapted to the loosely coupled nature of distributed interaction in large scale applications ov...
Publish-Subscribe is an expression used to describe an application model in which supplier of some d...
<p>Publish/subscribe is a popular event dissemination mechanism, providing anonymous, store-an...
Publish/subscribe communication paradigm is an interaction paradigm suitable for a variety of large ...
This article is an editorial note submitted to CCR. It has NOT been peer reviewed. Authors take full...
The publish/subscribe paradigm is well known for its loosely-coupled and asynchronous communication ...
Increasingly, one of the most prominent ways to disseminate information on the Web is through “notif...
Content-based Publish/subscribe systems (CBPS) is a simple yet powerful communication paradigm. Its ...
<p>With the advent of Web 2.0 and the Digital Age, we are witnessing an unprecedented increase in th...
Distributed content-based publish/subscribe systems to date suffer from performance degrada-tion and...
Virtual worlds and massive multiplayer online games are amongst the most popular applications on the...