Abstract. A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the general Game Description Language (GDL), a variant of Datalog with function symbols that uses a few game-specific keywords. A recent extension of basic GDL allows the description of nondeterministic games with any number of players who may have incomplete, asymmetric information. In this paper, we analyse the epistemic structure and expressiveness of this language in terms of modal epistemic logic and prove two main results: (1) The operational semantics of GDL entails that the situation at any stage of a game can be characterised by a multi-agent epistemic (i.e., S5-) model; (2) GDL ...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
textabstractGame Logic (GL), introduced in (Parikh, 1985), is examined from a game-theoretic perspec...
The Game Description Language (GDL) is a special purpose declarative language for defining games. GD...
A general game player automatically learns to play arbitrary new games solely by being told their ru...
A general game player automatically learns to play arbitrary new games solely by being told their ru...
A general game player automatically learns to play arbitrary new games solely by being told their ru...
The game description language GDL has been developed as a logic-based formalism for representing the...
Abstract. The game description language GDL has been devel-oped as a logic-based formalism for repre...
The Game Description Language (GDL) has been introduced as an official language for specifying games...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A general game player is a system that can play previously unknown games just by being given their r...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
textabstractGame Logic (GL), introduced in (Parikh, 1985), is examined from a game-theoretic perspec...
The Game Description Language (GDL) is a special purpose declarative language for defining games. GD...
A general game player automatically learns to play arbitrary new games solely by being told their ru...
A general game player automatically learns to play arbitrary new games solely by being told their ru...
A general game player automatically learns to play arbitrary new games solely by being told their ru...
The game description language GDL has been developed as a logic-based formalism for representing the...
Abstract. The game description language GDL has been devel-oped as a logic-based formalism for repre...
The Game Description Language (GDL) has been introduced as an official language for specifying games...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
This paper proposes a logical framework for representing and reasoning about imperfect information g...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A general game player is a system that can play previously unknown games just by being given their r...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
textabstractGame Logic (GL), introduced in (Parikh, 1985), is examined from a game-theoretic perspec...
The Game Description Language (GDL) is a special purpose declarative language for defining games. GD...