Target selection on mobile devices with touchscreens usually gets users into trouble due to the occlusion of the target by the user’s finger and ambiguity about which part of the finger generates the result point. In this paper, we propose a novel technique to enhance target selection on touchscreen-based mobile devices, named RegionalSliding, which selectively renders the initially “selected ” target as well as its “surrounding” targets in a non-occluded area when users press down on the screen and enables users to complete the selection with sliding gestures according to the visual feedback from the rendered area. A preliminary user study shows that RegionalSliding increases the selection accuracy and brings good user experience
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
Touch input is increasingly popular nowadays, especially for mobile devices such as smartphones and ...
The touch screen interaction paradigm, currently dominant in mobile devices, begins to fail when ver...
Many mobile devices have touch-sensitive screens that people interact with using fingers or thumbs. ...
Session: Interagir sur supports mobiles (article No 6)National audienceWhen compared to conventional...
Session: Interagir sur supports mobiles (article No 6)National audienceWhen compared to conventional...
Session: Interagir sur supports mobiles (article No 6)National audienceWhen compared to conventional...
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for sh...
Mobile phones with a touch screen replacing traditional keypads have been introduced to the market. ...
In this paper, we present an approach to improve pointing methods and target selection on tactile hu...
As applications originating on desktop computers find their way onto multi-touch enabled mobile devi...
In this paper, we present an approach to improve pointing methods and target selection on tactile hu...
The size of human fingers and the lack of sensing precision can make precise touch screen interactio...
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
Touch input is increasingly popular nowadays, especially for mobile devices such as smartphones and ...
The touch screen interaction paradigm, currently dominant in mobile devices, begins to fail when ver...
Many mobile devices have touch-sensitive screens that people interact with using fingers or thumbs. ...
Session: Interagir sur supports mobiles (article No 6)National audienceWhen compared to conventional...
Session: Interagir sur supports mobiles (article No 6)National audienceWhen compared to conventional...
Session: Interagir sur supports mobiles (article No 6)National audienceWhen compared to conventional...
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for sh...
Mobile phones with a touch screen replacing traditional keypads have been introduced to the market. ...
In this paper, we present an approach to improve pointing methods and target selection on tactile hu...
As applications originating on desktop computers find their way onto multi-touch enabled mobile devi...
In this paper, we present an approach to improve pointing methods and target selection on tactile hu...
The size of human fingers and the lack of sensing precision can make precise touch screen interactio...
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
International audienceWe present the design and evaluation of TapTap and MagStick, two thumb interac...
Touch input is increasingly popular nowadays, especially for mobile devices such as smartphones and ...
The touch screen interaction paradigm, currently dominant in mobile devices, begins to fail when ver...