English vocabulary is considered difficult to learn and use in real life situations by most Iranian learners. In addition, many of them feel bored in vocabulary classes since they do not have the opportunity to take part in learning process, therefore, they lack necessary motivation to be pushed forward. Besides, they have not changed their learning habits, such as writing words on paper, trying to learn by heart or learning passively through teachers ` explanations. The reason must be that the main techniques used to practice in memorization while the features like fun, motivation and effort are ignored in almost all English classes. To help learners find language classes, especially vocabulary lessons more interesting, and to achieve more...
This article is a product of a research study conducted and aimed to demonstrate the effect of onlin...
This research started from an opinion that using computer game in learning English subject, in this ...
This study builds on the instructional effectiveness and efficiency of two game approaches on word s...
In Iran, learning vocabulary has been considered a boring subject for a long time and the traditiona...
The present study attempted to investigate the role of using word games in L2 vocabulary acquisition...
The objectives of the research are to see whether games can improve students' vocabulary mastery ...
Vocabulary is one of language components. Some experts consider it as the most important part in le...
The maxim goes: you can fetch the horse to the water, but you cannot make him drink. In the ESL clas...
[eng] Vocabulary teaching and learning in the EFL classroom is no longer overshadowed by grammar in...
Word games in teaching and learning vocabulary is aimed to help students in developing and maintaini...
Learning EFL vocabulary is a difficult task so that teachers try as much as possible to facilitate i...
This study investigated the impact vocabulary games have on word learning, word retention and motiva...
The objectives of the research are to see whether games can improve students’ vocabulary mastery ...
The current study was an attempt to examine the effect of employing story-based video games on vocab...
This article discusses the significance of teaching English and role of games in learning of student...
This article is a product of a research study conducted and aimed to demonstrate the effect of onlin...
This research started from an opinion that using computer game in learning English subject, in this ...
This study builds on the instructional effectiveness and efficiency of two game approaches on word s...
In Iran, learning vocabulary has been considered a boring subject for a long time and the traditiona...
The present study attempted to investigate the role of using word games in L2 vocabulary acquisition...
The objectives of the research are to see whether games can improve students' vocabulary mastery ...
Vocabulary is one of language components. Some experts consider it as the most important part in le...
The maxim goes: you can fetch the horse to the water, but you cannot make him drink. In the ESL clas...
[eng] Vocabulary teaching and learning in the EFL classroom is no longer overshadowed by grammar in...
Word games in teaching and learning vocabulary is aimed to help students in developing and maintaini...
Learning EFL vocabulary is a difficult task so that teachers try as much as possible to facilitate i...
This study investigated the impact vocabulary games have on word learning, word retention and motiva...
The objectives of the research are to see whether games can improve students’ vocabulary mastery ...
The current study was an attempt to examine the effect of employing story-based video games on vocab...
This article discusses the significance of teaching English and role of games in learning of student...
This article is a product of a research study conducted and aimed to demonstrate the effect of onlin...
This research started from an opinion that using computer game in learning English subject, in this ...
This study builds on the instructional effectiveness and efficiency of two game approaches on word s...