Abstract. From cartoons to medical research world, from the field of arts to scientific visualization, everyone related to these areas have been continuously using 3D motion capture data. Querying on these databases is one of the important tasks. In recent years, almost all the querying interfaces for motion databases are related to tag based search. A lot of manual work is involved in tagging each motion in a database. The focus of this research is on giving the user a freedom of expression by allowing him/her to draw queries and developing a technique to retrieve motions to find an approximate match. In our approach, we have introduced a visual query interface in which a naïve user can draw a query expressed in different human body segmen...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
Abstract. Content-based retrieval of 3D human motion capture data has significant impact in differen...
Abstract. Large human motion databases contain variants of natural motions that are valuable for ani...
Abstract—Content-based retrieval of the similar motions for the human joints has significant impact ...
We describe a method of representing human activities that allows a collection of motions to be quer...
Abstract—The rapid growth of motion capture data increases the importance of motion retrieval. The m...
One of the most fundamental challenges when accessing gestural patterns in 3D motion capture databas...
[[abstract]]This study shows a human motion retrieval system, HUMOR. The system provides high-level ...
There has been a recent paradigm shift in the computer animation industry with an increasing use of ...
[[abstract]]Since the optical sensor device such as Motion Capture was used to develop a system whic...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
We describe a method of representing human activities that allows a collection of motions to be quer...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
Abstract. Content-based retrieval of 3D human motion capture data has significant impact in differen...
Abstract. Large human motion databases contain variants of natural motions that are valuable for ani...
Abstract—Content-based retrieval of the similar motions for the human joints has significant impact ...
We describe a method of representing human activities that allows a collection of motions to be quer...
Abstract—The rapid growth of motion capture data increases the importance of motion retrieval. The m...
One of the most fundamental challenges when accessing gestural patterns in 3D motion capture databas...
[[abstract]]This study shows a human motion retrieval system, HUMOR. The system provides high-level ...
There has been a recent paradigm shift in the computer animation industry with an increasing use of ...
[[abstract]]Since the optical sensor device such as Motion Capture was used to develop a system whic...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
We describe a method of representing human activities that allows a collection of motions to be quer...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...
[[abstract]]Due to the development of computer technology and the mature development of 3D motion ca...