Figure 1: While watching a real-time display of her actions, an animator performs a hopping motion, sketching the trajectory of a kangaroo. We introduce an acting-based animation system for creating and editing character animation at interactive speeds. Our system re-quires minimal training, typically under an hour, and is well suited for rapidly prototyping and creating expressive motion. A real-time motion-capture framework records the user's motions for simulta-neous analysis and playback on a large screen. The animator's real-world, expressive motions are mapped into the character's virtual world. Visual feedback maintains a tight coupling between the an-imator and character. Complex motion is created by layering mul-tipl...
In recent years, computer animated characters have become commonplace, often appearing extremely lif...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
When animating characters, a key goal is the creation of a believable, expressive performance that g...
When animating characters, a key goal is the creation of a believable, expressive performance that g...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
Character animation is a complex process, where the animator has to decide how a character on screen...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
We introduce a real-time character animation system which is currently used in an augmented reality ...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
Motion control is one of the important components of animation. The process of creating motion of an...
In recent years, computer animated characters have become commonplace, often appearing extremely lif...
In recent years, computer animated characters have become commonplace, often appearing extremely lif...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
When animating characters, a key goal is the creation of a believable, expressive performance that g...
When animating characters, a key goal is the creation of a believable, expressive performance that g...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
We propose the Animation Canvas, a system for working with character animation. The canvas is an int...
Character animation is a complex process, where the animator has to decide how a character on screen...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
We introduce a real-time character animation system which is currently used in an augmented reality ...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
Motion control is one of the important components of animation. The process of creating motion of an...
In recent years, computer animated characters have become commonplace, often appearing extremely lif...
In recent years, computer animated characters have become commonplace, often appearing extremely lif...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...
International audienceThis paper presents a novel, parameteric framework for synthesizing new charac...