In the field of sequential decision making and reinforcement learning, it has been observed that good policies for most problems exhibit a significant amount of structure. In prac-tice, this implies that when a learning agent discovers an ac-tion is better than any other in a given state, this action ac-tually happens to also dominate in a certain neighbourhood around that state. This paper presents new results proving that this notion of locality in action domination can be linked to the smoothness of the environment’s underlying stochastic model. Namely, we link the Lipschitz continuity of a Markov Decision Process to the Lispchitz continuity of its policies’ value functions and introduce the key concept of influence ra-dius to describe t...
Feature representation is critical not only for pattern recognition tasks but also for reinforcement...
This paper is about the exploitation of Lipschitz continuity properties for Markov Decision Processe...
Behavioral Cloning (BC) aims at learning a policy that mimics the behavior demonstrated by an expert...
Summarization: In the field of sequential decision making and reinforcement learning, it has been ob...
In the field of sequential decision making and reinforcement learning, it has been observed that goo...
Learning in real-world domains often requires to deal with continuous state and action spaces. Alth...
In most practical applications of reinforcement learning, it is untenable to maintain direct estimat...
Recent research leverages results from the continuous-armed bandit literature to create a reinforcem...
Sequential decision making is a fundamental task faced by any intelligent agent in an extended inter...
Increasing attention has been paid to reinforcement learning algorithms in recent years, partly due ...
Abstract — We consider batch reinforcement learning problems in continuous space, expected total dis...
textabstractMany traditional reinforcement-learning algorithms have been designed for problems with ...
We study the long-run properties of a class of locally interactive learning systems. A finite set of...
Presentation given at the MAA Southeast Section. Abstract In a Markov Decision Process, an agent mus...
International audienceThis paper establishes the link between an adaptation of the policy iteration ...
Feature representation is critical not only for pattern recognition tasks but also for reinforcement...
This paper is about the exploitation of Lipschitz continuity properties for Markov Decision Processe...
Behavioral Cloning (BC) aims at learning a policy that mimics the behavior demonstrated by an expert...
Summarization: In the field of sequential decision making and reinforcement learning, it has been ob...
In the field of sequential decision making and reinforcement learning, it has been observed that goo...
Learning in real-world domains often requires to deal with continuous state and action spaces. Alth...
In most practical applications of reinforcement learning, it is untenable to maintain direct estimat...
Recent research leverages results from the continuous-armed bandit literature to create a reinforcem...
Sequential decision making is a fundamental task faced by any intelligent agent in an extended inter...
Increasing attention has been paid to reinforcement learning algorithms in recent years, partly due ...
Abstract — We consider batch reinforcement learning problems in continuous space, expected total dis...
textabstractMany traditional reinforcement-learning algorithms have been designed for problems with ...
We study the long-run properties of a class of locally interactive learning systems. A finite set of...
Presentation given at the MAA Southeast Section. Abstract In a Markov Decision Process, an agent mus...
International audienceThis paper establishes the link between an adaptation of the policy iteration ...
Feature representation is critical not only for pattern recognition tasks but also for reinforcement...
This paper is about the exploitation of Lipschitz continuity properties for Markov Decision Processe...
Behavioral Cloning (BC) aims at learning a policy that mimics the behavior demonstrated by an expert...