Proper spacial information recognition promotes tasks dealing with space design. This paper presents the design, implementation, and evaluation of an interactive tabletop and vertical display system that supports spacial information recognition in tasks. This research focuses on two kinds of viewpoints, the overhead view and the individual view. The proposed system shows both viewpoints. We use a tabletop display for the overhead view and a vertical display for the individual view. The system allows the user to move the object intuitively in each viewpoint by the introduction of the gesture operation. It was investigated whether the gestural operation of the object representing the user him/herself in the virtual space could be compared wit...
The Design of Table-Centric Interactive Spaces, by Daniel J. Wigdor A thesis submitted in partial c...
This paper presents a desktop virtual reality system featuring head-coupled movement parallax on thr...
Abstract | A growing body of research shows several advantages to multimodal interfaces in-cluding i...
Multi-display environments and smart meeting rooms are now becoming more common. These environments ...
Increasingly, computer displays are being used as the interface “window” between complex systems and...
In information visualization, interaction is commonly carried out by using traditional input devices...
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. For this dev...
This paper explores the link between users ’ physical navigation, specifically their distance from t...
T(ether) is a spatially-aware display system for multi-user, collaborative manipulation and animatio...
The VizSpace is a physically situated interactive system that combines touch and hand interactions b...
Abstract—An increasing number of human computer in-teraction systems are employing interactive table...
Abstract Teamwork for generating new ideas is typically done on vertical or horizontal interaction s...
Many three-dimensional visualizations are characterized by the use of a mobile viewpoint that offers...
International audienceSee-through Head-Mounted Displays (HMDs) offer interesting opportunities to au...
International audienceHandheld Perspective-Corrected Displays (HPCDs) are physical objects that have...
The Design of Table-Centric Interactive Spaces, by Daniel J. Wigdor A thesis submitted in partial c...
This paper presents a desktop virtual reality system featuring head-coupled movement parallax on thr...
Abstract | A growing body of research shows several advantages to multimodal interfaces in-cluding i...
Multi-display environments and smart meeting rooms are now becoming more common. These environments ...
Increasingly, computer displays are being used as the interface “window” between complex systems and...
In information visualization, interaction is commonly carried out by using traditional input devices...
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. For this dev...
This paper explores the link between users ’ physical navigation, specifically their distance from t...
T(ether) is a spatially-aware display system for multi-user, collaborative manipulation and animatio...
The VizSpace is a physically situated interactive system that combines touch and hand interactions b...
Abstract—An increasing number of human computer in-teraction systems are employing interactive table...
Abstract Teamwork for generating new ideas is typically done on vertical or horizontal interaction s...
Many three-dimensional visualizations are characterized by the use of a mobile viewpoint that offers...
International audienceSee-through Head-Mounted Displays (HMDs) offer interesting opportunities to au...
International audienceHandheld Perspective-Corrected Displays (HPCDs) are physical objects that have...
The Design of Table-Centric Interactive Spaces, by Daniel J. Wigdor A thesis submitted in partial c...
This paper presents a desktop virtual reality system featuring head-coupled movement parallax on thr...
Abstract | A growing body of research shows several advantages to multimodal interfaces in-cluding i...