The Turing test is perhaps the most famous, most quoted, and probably most often misrepresented and misunderstood measure of machine intelligence. In this article we’ll briefly review the Turing test and some of its key criticisms. In particular, we will try to answer whether the Turing test – or something derived from it – can be of use in developing and assessing game AI. We will also present a brief overview of a methodology for conducting believability testing for games and highlight some of the problems inherent in any attempt to categorically determine whether or not some AI behavior is capable of convincing, life-like behavior
Although the definition and measurement of intelligence is clearly of fundamental importance to the...
This paper deals with the very fundamentals of a so-called "Turing Test Methodology" for e...
Alan Turing introduced his 1950 paper on Computing Machinery and Intelligence with the question “Can...
Today's powerful computers have increasingly more resources available, which can be used for incorpo...
Today's powerful computers have increasingly more resources available, which can be used for in...
Computer games are becoming more popular for both entertainment and educational applications. The g...
The article deals with some ideas by Turing concerning the background and the birth of the well-know...
Comparative tests work by finding the difference (or the absence of difference) between a reference ...
Text-based conversational Turing test benchmarks for artificial intelligence have significant limita...
Turing’s (1950) article on the Turing test is often interpreted as supporting the behaviouristic vie...
In this paper, a version of the Turing Test is proposed, to test the ability of computer game playin...
The Turing Test, as originally conceived, focused on language and reasoning; problems of perception ...
The chapter examines the debate around the experimental validation of computer simulations of intell...
What is the most relevant legacy by Turing for epistemology of Artificial Intelligence (AI) and cogn...
Artificial General Intelligence seeks to create an artificial system capable of solving many differe...
Although the definition and measurement of intelligence is clearly of fundamental importance to the...
This paper deals with the very fundamentals of a so-called "Turing Test Methodology" for e...
Alan Turing introduced his 1950 paper on Computing Machinery and Intelligence with the question “Can...
Today's powerful computers have increasingly more resources available, which can be used for incorpo...
Today's powerful computers have increasingly more resources available, which can be used for in...
Computer games are becoming more popular for both entertainment and educational applications. The g...
The article deals with some ideas by Turing concerning the background and the birth of the well-know...
Comparative tests work by finding the difference (or the absence of difference) between a reference ...
Text-based conversational Turing test benchmarks for artificial intelligence have significant limita...
Turing’s (1950) article on the Turing test is often interpreted as supporting the behaviouristic vie...
In this paper, a version of the Turing Test is proposed, to test the ability of computer game playin...
The Turing Test, as originally conceived, focused on language and reasoning; problems of perception ...
The chapter examines the debate around the experimental validation of computer simulations of intell...
What is the most relevant legacy by Turing for epistemology of Artificial Intelligence (AI) and cogn...
Artificial General Intelligence seeks to create an artificial system capable of solving many differe...
Although the definition and measurement of intelligence is clearly of fundamental importance to the...
This paper deals with the very fundamentals of a so-called "Turing Test Methodology" for e...
Alan Turing introduced his 1950 paper on Computing Machinery and Intelligence with the question “Can...