I would like to thank Professor Lee for allowing me to conduct my research on Computer Game Addiction, even when it seemed like such a laughable subject. He helped me get IRB approval, conduct the study, and write a thesis, all the while believing that I could finish it all. I am happy to report that he was right. I would also like to thank Professor Chapman, her long hours with me in the library culminated in my results section. Without her patience and guidance, completing this paper would have been impossible. Finally, I would like to acknowledge Jonathan Handali for proofreading my paper. As computer games grow in popularity, the negative effects of usage should be studied. Computer games (games played on a computer, tablet, or any web-...
This study aimed to investigate the effects of addiction to computer games on physical and mental he...
Abstract This study aimed to investigate the effects of addiction to computer games on physical and...
Since the late 1960s, videogames have become a staple of American culture. Currently, Massively Mult...
As computer games grow in popularity, the negative effects of usage should be studied. Computer game...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
In 1989, Margaret Shotton published her pioneering study of psychological dependency on computer tec...
The article deals with the prevalence of use of the computer addiction among students and its influe...
The topic of video game addiction has garnered significant attention in research over the years. It ...
Research has explored online users who are hooked on Internet applications such as chat rooms, web s...
Abstract Background: Today, due to developing communicative technologies, computer games and other ...
Computer games have become one of the most important entertainment tools for children. Games have bo...
This research explored the possibility for excessive video game play to be considered a behavioral a...
Video game addiction often leads to a tremendous burden on those afflicted with the condition, drain...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
The purpose of this quantitative, correlational study was to examine the association between college...
This study aimed to investigate the effects of addiction to computer games on physical and mental he...
Abstract This study aimed to investigate the effects of addiction to computer games on physical and...
Since the late 1960s, videogames have become a staple of American culture. Currently, Massively Mult...
As computer games grow in popularity, the negative effects of usage should be studied. Computer game...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
In 1989, Margaret Shotton published her pioneering study of psychological dependency on computer tec...
The article deals with the prevalence of use of the computer addiction among students and its influe...
The topic of video game addiction has garnered significant attention in research over the years. It ...
Research has explored online users who are hooked on Internet applications such as chat rooms, web s...
Abstract Background: Today, due to developing communicative technologies, computer games and other ...
Computer games have become one of the most important entertainment tools for children. Games have bo...
This research explored the possibility for excessive video game play to be considered a behavioral a...
Video game addiction often leads to a tremendous burden on those afflicted with the condition, drain...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
The purpose of this quantitative, correlational study was to examine the association between college...
This study aimed to investigate the effects of addiction to computer games on physical and mental he...
Abstract This study aimed to investigate the effects of addiction to computer games on physical and...
Since the late 1960s, videogames have become a staple of American culture. Currently, Massively Mult...