Simulation of light transport through lens systems plays an important role in graphics. While basic imaging prop-erties can be conveniently derived from linear models (like ABCD matrices), these approximations fail to describe nonlinear effects and aberrations that arise in real optics. Such effects can be computed by proper ray tracing, for which, however, finding suitable sampling and filtering strategies is often not a trivial task. Inspired by aberration theory, which describes the deviation from the linear ray transfer in terms of wavefront distortions, we propose a ray-space formulation for nonlinear effects. In particular, we approximate the analytical solution to the ray tracing problem by means of a Taylor expansion in the ray para...
The various non-linear transformations incurred by the rays in an optical system can be modelled by ...
Figure 1: Nonlinear beam tracing on a GPU. This scene contains a mirror teapot reflecting complex ob...
This paper presents ray tracing algorithms to evaluate the geometrical modulation transfer function ...
The ability to model the propagation of light is a vital element of understanding any display techno...
The development of optical systems today is strongly supported by computer simulations. Computer ray...
Lens flare is a common optical phenomenon exhibited by lens systems, like those used for professional...
To predict the quality of an optical system we need to simulate the effects of aberrations and diffr...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Ray tracing, a computational method for tracing the trajectories of rays of light through matter, is...
Combining image sensor simulation tools (e.g., ISETCam) with physically based ray tracing (e.g., PBR...
aperture sampling Taylor 2427 spp our fit 2307 spp reference our fit difference Figure 1: Equal time...
The optimization of an optical system benefits greatly from a study of its aberrations and an identi...
We introduce a refractive radiative transfer equation to the graphics com-munity for the physically ...
<p>We study a simulation method that uses the Wigner distribution function to incorporate wave optic...
The main attempts which have been made to develop systematic methods of optical design have resulted...
The various non-linear transformations incurred by the rays in an optical system can be modelled by ...
Figure 1: Nonlinear beam tracing on a GPU. This scene contains a mirror teapot reflecting complex ob...
This paper presents ray tracing algorithms to evaluate the geometrical modulation transfer function ...
The ability to model the propagation of light is a vital element of understanding any display techno...
The development of optical systems today is strongly supported by computer simulations. Computer ray...
Lens flare is a common optical phenomenon exhibited by lens systems, like those used for professional...
To predict the quality of an optical system we need to simulate the effects of aberrations and diffr...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Ray tracing, a computational method for tracing the trajectories of rays of light through matter, is...
Combining image sensor simulation tools (e.g., ISETCam) with physically based ray tracing (e.g., PBR...
aperture sampling Taylor 2427 spp our fit 2307 spp reference our fit difference Figure 1: Equal time...
The optimization of an optical system benefits greatly from a study of its aberrations and an identi...
We introduce a refractive radiative transfer equation to the graphics com-munity for the physically ...
<p>We study a simulation method that uses the Wigner distribution function to incorporate wave optic...
The main attempts which have been made to develop systematic methods of optical design have resulted...
The various non-linear transformations incurred by the rays in an optical system can be modelled by ...
Figure 1: Nonlinear beam tracing on a GPU. This scene contains a mirror teapot reflecting complex ob...
This paper presents ray tracing algorithms to evaluate the geometrical modulation transfer function ...