Reliability and flexibility are among the key required features of a framework used to model a system. Existing approaches to design resource-constrained, soft-real time systems either provide guarantees for output quality or account for loss in the system, but not both. We propose two independent solutions where each modeling technique has both the above mentioned characteristics. We present a probabilistic analytical framework and a statistical model checking approach to design system-on-chips for low-cost multimedia systems. We apply the modeling techniques to size the output buffer in a video decoder. The results shows that, for our stochastic design metric, the analytical framework upper bounds (and relatively accurate) compare to the ...
In this paper we use a small amount of video files to design a video-on-demand server. We use the av...
Although computational systems are looking towards post CMOS devices in the pursuit of lower power, ...
AbstractIn this paper we use a small amount of video files to design a video-on-demand server. We us...
Abstract—Quality of video and audio output is a design-time constraint for portable multimedia devic...
Abstract: As CMOS technology scales down into the deep-submicron (DSM) domain, the Systems-On-Chip (...
We propose an algorithm for assessing probabilistic performance constraints for systems including co...
As CMOS technology scales down into the deep-submicron (DSM) domain, the Systems-On-Chip (SoCs) are ...
10.1145/2039370.2039398Embedded Systems Week 2011, ESWEEK 2011 - Proceedings of the 9th IEEE/ACM/IFI...
As CMOS technology scales down into the deep-submicron (DSM) domain, the Systems-On-Chip (SoCs) are ...
In this paper, we propose the novel concept of probabilistic design for multimedia systems and a me...
Real-time image-processing applications impose severe design constraints in terms of area and power....
Abstract: The computing of stochastic bounds has become an efficient technique to obtain performance...
© 2014 IEEE. The continued scaling of feature sizes in integrated circuit technology leads to more u...
Scaling CMOS technology into nanometer feature-size nodes has made it practically impossible to prec...
We study the impact of video frame drops in buffer constrained multiprocessor system-on-chip (MPSoC)...
In this paper we use a small amount of video files to design a video-on-demand server. We use the av...
Although computational systems are looking towards post CMOS devices in the pursuit of lower power, ...
AbstractIn this paper we use a small amount of video files to design a video-on-demand server. We us...
Abstract—Quality of video and audio output is a design-time constraint for portable multimedia devic...
Abstract: As CMOS technology scales down into the deep-submicron (DSM) domain, the Systems-On-Chip (...
We propose an algorithm for assessing probabilistic performance constraints for systems including co...
As CMOS technology scales down into the deep-submicron (DSM) domain, the Systems-On-Chip (SoCs) are ...
10.1145/2039370.2039398Embedded Systems Week 2011, ESWEEK 2011 - Proceedings of the 9th IEEE/ACM/IFI...
As CMOS technology scales down into the deep-submicron (DSM) domain, the Systems-On-Chip (SoCs) are ...
In this paper, we propose the novel concept of probabilistic design for multimedia systems and a me...
Real-time image-processing applications impose severe design constraints in terms of area and power....
Abstract: The computing of stochastic bounds has become an efficient technique to obtain performance...
© 2014 IEEE. The continued scaling of feature sizes in integrated circuit technology leads to more u...
Scaling CMOS technology into nanometer feature-size nodes has made it practically impossible to prec...
We study the impact of video frame drops in buffer constrained multiprocessor system-on-chip (MPSoC)...
In this paper we use a small amount of video files to design a video-on-demand server. We use the av...
Although computational systems are looking towards post CMOS devices in the pursuit of lower power, ...
AbstractIn this paper we use a small amount of video files to design a video-on-demand server. We us...