Abstract—In this paper, we propose a novel P2P VoD streaming system, named PECAN where each peer adjusts its cache capacity adaptively to meet the server’s upload bandwidth constraint and achieve the fairness. For doing so, we first propose a new cache replacement algorithm that designs the number of caches for a segment to be proportional to its popularity. Second, we mathematically prove that if the cache capacity of a peer is proportional to its segment request rate, the fairness between upload and download amounts at each peer can be achieved. Third, we propose a method that determines each peer’s cache capacity adaptively according to the constraint of the server’s upload bandwidth. Through simulations, we show that PECAN meets the ser...
Abstract With the success of Internet video-on-demand (VoD) streaming services, the bandwidth requir...
As a basic requirement of live peer-to-peer multimedia streaming sessions, the streaming playback ra...
Reducing initial delay of playing time, delay jitter during playing time, and network bandwidth util...
Abstract: To meet the increased demand of video-on-demand (VoD) services, peer-to-peer (P2P) mesh-ba...
Peer-assisted Video-on-Demand (VoD) systems have not only received substantial recent research atte...
Peer-to-Peer (P2P) streaming technologies can take advantage of the upload capacity of clients, and ...
Streaming video is a key functionality in Internet based services such as distant education, VoD etc...
Streaming video is a key functionality in Internet based services such as distant education, VoD etc...
In the past few years, video streaming has been one of the most prominent applications in the Intern...
The performance of large-scaled peer-to-peer (P2P) video-on-demand (VoD) streaming systems can be ve...
A limitation of existing P2P VoD services is their inability to support efficient streamed access to...
Peer-assisted content delivery is an attractive way to distribute video content through the Internet...
As a basic requirement of live peer-to-peer multimedia streaming sessions, the streaming playback ra...
Peer-assisted content delivery is an attractive way to distribute video content through the Internet...
Abstract. Peer-to-Peer (P2P) approaches are gaining increasing popu-larity for video streaming appli...
Abstract With the success of Internet video-on-demand (VoD) streaming services, the bandwidth requir...
As a basic requirement of live peer-to-peer multimedia streaming sessions, the streaming playback ra...
Reducing initial delay of playing time, delay jitter during playing time, and network bandwidth util...
Abstract: To meet the increased demand of video-on-demand (VoD) services, peer-to-peer (P2P) mesh-ba...
Peer-assisted Video-on-Demand (VoD) systems have not only received substantial recent research atte...
Peer-to-Peer (P2P) streaming technologies can take advantage of the upload capacity of clients, and ...
Streaming video is a key functionality in Internet based services such as distant education, VoD etc...
Streaming video is a key functionality in Internet based services such as distant education, VoD etc...
In the past few years, video streaming has been one of the most prominent applications in the Intern...
The performance of large-scaled peer-to-peer (P2P) video-on-demand (VoD) streaming systems can be ve...
A limitation of existing P2P VoD services is their inability to support efficient streamed access to...
Peer-assisted content delivery is an attractive way to distribute video content through the Internet...
As a basic requirement of live peer-to-peer multimedia streaming sessions, the streaming playback ra...
Peer-assisted content delivery is an attractive way to distribute video content through the Internet...
Abstract. Peer-to-Peer (P2P) approaches are gaining increasing popu-larity for video streaming appli...
Abstract With the success of Internet video-on-demand (VoD) streaming services, the bandwidth requir...
As a basic requirement of live peer-to-peer multimedia streaming sessions, the streaming playback ra...
Reducing initial delay of playing time, delay jitter during playing time, and network bandwidth util...