A surface parameterization is a smooth one-to-one mapping between the surface and a parametric domain. Typically, surfaces with disk topology are mapped onto the plane and genus-zero surfaces onto the sphere. As any attempt to flatten a non-trivial surface onto the plane will inevitably induce a certain amount of distortion, the main concern of research on this topic is to minimize parametric distortion. This thesis aims at presenting a balanced blend of mathematical rigor and engineering intuition to address the challenges raised by the mesh parameterization problem. We study the numerical aspects of mesh parameterization in the light of parallel developments in both mathematics and engineering. Furthermore, we introduce the concept of qua...
In order to parameterize a three-dimensional surface into a two-dimensional planar domain, we need t...
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, requir...
Surface parameterization is a fundamental problem in computer graphics. Intuitively, we can think of...
A surface parameterization is a smooth one-to-one mapping between the surface and a parametric domai...
Unless the targeted mesh is developable, metric distortion is inevitable during the process of surfa...
We introduce new linear operators for surface parameterization. Given an initial mapping from the pa...
Figure 1: Boundary-free parameterization of a human model (66K△). From left: surface mesh with cut h...
104 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2007.In the third part, we deal ex...
Figure 1: Parameterizing the beetle model with several holes using our approach. (a) The beetle mode...
We present an interactive method for applying deformations to a surface mesh while preserving its ...
Good parameterizations are of central importance in many digital geometry processing tasks. Typicall...
We introduce new linear operators for surface parameterization. Given an initial mapping from the pa...
Figure 1: Parameterizing the beetle model with several holes using our approach. (a) The beetle mode...
Abstract. Surface parameterization establishes bijective maps from a surface onto a topolog-ically e...
This paper follows a previous one that was dealing with high quality surface remeshing using harmoni...
In order to parameterize a three-dimensional surface into a two-dimensional planar domain, we need t...
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, requir...
Surface parameterization is a fundamental problem in computer graphics. Intuitively, we can think of...
A surface parameterization is a smooth one-to-one mapping between the surface and a parametric domai...
Unless the targeted mesh is developable, metric distortion is inevitable during the process of surfa...
We introduce new linear operators for surface parameterization. Given an initial mapping from the pa...
Figure 1: Boundary-free parameterization of a human model (66K△). From left: surface mesh with cut h...
104 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2007.In the third part, we deal ex...
Figure 1: Parameterizing the beetle model with several holes using our approach. (a) The beetle mode...
We present an interactive method for applying deformations to a surface mesh while preserving its ...
Good parameterizations are of central importance in many digital geometry processing tasks. Typicall...
We introduce new linear operators for surface parameterization. Given an initial mapping from the pa...
Figure 1: Parameterizing the beetle model with several holes using our approach. (a) The beetle mode...
Abstract. Surface parameterization establishes bijective maps from a surface onto a topolog-ically e...
This paper follows a previous one that was dealing with high quality surface remeshing using harmoni...
In order to parameterize a three-dimensional surface into a two-dimensional planar domain, we need t...
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, requir...
Surface parameterization is a fundamental problem in computer graphics. Intuitively, we can think of...