Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula given as a positive boolean combination of expected total reward objectives and the behaviour of the second player is adversarial. Such games are important for modelling, synthesis and verification of open systems with stochastic behaviour. We show that finding a winning strategy is PSPACE-hard in general and undecidable for deterministic strategies. We also prove that optimal strategies, if they exists, may require infinite memory and randomisation. However, when restricted to disjunctions of objectives only, memoryless deterministic strategies suffice, and the problem of deciding whether a winning strategy exists is NP-complete. We also pr...
This paper investigates the use of model-free reinforcement learning to compute the optimal value in...
AbstractThe theory of graph games with ω-regular winning conditions is the foundation for modeling a...
The theory of graph games with ω-regular winning conditions is the foundation for modeling and synth...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
We study two-player stochastic games, where the goal of one player is to satisfy a formula given as ...
We study stochastic two-player games where the goal of one player is to achieve precisely a given ex...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
We investigate zero-sum turn-based two-player stochastic games in which the objective of one player ...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
Game theory proved to be very useful in the field of verification of open reactive systems. This is ...
International audienceWe consider two-person zero-sum stochastic games with signals, a standard mode...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
This paper investigates the use of model-free reinforcement learning to compute the optimal value in...
AbstractThe theory of graph games with ω-regular winning conditions is the foundation for modeling a...
The theory of graph games with ω-regular winning conditions is the foundation for modeling and synth...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
Abstract. We study two-player stochastic games, where the goal of one player is to satisfy a formula...
We study two-player stochastic games, where the goal of one player is to satisfy a formula given as ...
We study stochastic two-player games where the goal of one player is to achieve precisely a given ex...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
We investigate zero-sum turn-based two-player stochastic games in which the objective of one player ...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
Game theory proved to be very useful in the field of verification of open reactive systems. This is ...
International audienceWe consider two-person zero-sum stochastic games with signals, a standard mode...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
International audienceWe consider the standard model of finite two-person zero-sum stochastic games ...
This paper investigates the use of model-free reinforcement learning to compute the optimal value in...
AbstractThe theory of graph games with ω-regular winning conditions is the foundation for modeling a...
The theory of graph games with ω-regular winning conditions is the foundation for modeling and synth...