An upward-flowing jet of ink rendered in oil pastel. An underlying simulation is used as input to guide the artwork (frame 45 is shown). Frames 50, 60 and 70 are hand-drawn keyframes, while the remaining in-betweens were generated automatically by our system. We present a method that combines hand-drawn artwork with fluid simulations to produce animated fluids in the visual style of the art-work. Given a fluid simulation and a set of keyframes rendered by the artist in any medium, our system produces a set of in-betweens that visually matches the style of the keyframes and roughly follows the motion from the underlying simulation. Our method leverages recent advances in patch-based regenerative morphing and image melding to produce temporal...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
Figure 1: An example of ink-made fish animation created with our method. Two fish are swimming in wa...
This paper presents a direct stylization system to render 3D animated geometry as watercolor painted...
An upward-flowing jet of ink rendered in oil pastel. An underlying simulation is used as input to gu...
Fluid simulations are very useful for creating physically based water effects in computer graphics b...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...
Part 1: Art and MusicInternational audienceWe have been working on the creation of media art utilizi...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...
Figure 1: Top: A paddle mixes smoke in a tank. Bottom: A cross-section of the simulation meshes used...
This thesis presents a general method for the integrated computer animation of the shape and shadin...
This document describes a new animation technique for modeling the turbulent rotational motion that ...
Figure 1: Top: A paddle mixes smoke in a tank. Bottom: A cross-section of the simulation meshes used...
Over the last decade, advances in fluid simulation and rendering have helped animators synthesize ph...
In this report I will describe how an art-directed fluid effect for motion picture can be achieved. ...
This paper presents a system to render 3D animated geometry as watercolor painted animation with art...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
Figure 1: An example of ink-made fish animation created with our method. Two fish are swimming in wa...
This paper presents a direct stylization system to render 3D animated geometry as watercolor painted...
An upward-flowing jet of ink rendered in oil pastel. An underlying simulation is used as input to gu...
Fluid simulations are very useful for creating physically based water effects in computer graphics b...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...
Part 1: Art and MusicInternational audienceWe have been working on the creation of media art utilizi...
Building animation tools for fluid-like motions is an important and challenging problem with many ap...
Figure 1: Top: A paddle mixes smoke in a tank. Bottom: A cross-section of the simulation meshes used...
This thesis presents a general method for the integrated computer animation of the shape and shadin...
This document describes a new animation technique for modeling the turbulent rotational motion that ...
Figure 1: Top: A paddle mixes smoke in a tank. Bottom: A cross-section of the simulation meshes used...
Over the last decade, advances in fluid simulation and rendering have helped animators synthesize ph...
In this report I will describe how an art-directed fluid effect for motion picture can be achieved. ...
This paper presents a system to render 3D animated geometry as watercolor painted animation with art...
We present a novel method to create perpetual animations from a small set of given keyframes. Existi...
Figure 1: An example of ink-made fish animation created with our method. Two fish are swimming in wa...
This paper presents a direct stylization system to render 3D animated geometry as watercolor painted...