Abstract — In view of the resource demanding nature of 3D Tele-immersion (3DTI), we apply Morphing-based Frame Synthesis (MBFS) on delivery of both online and offline 3DTI visual content to decrease the resource consumption without degrading the perceptual quality. We further investigate the relationship between the level-of-motion of the content and the effectiveness of MBFS. In light of the results, we propose an on-the-fly resource adaptor for 3DTI video transmission which utilizes a perceptual model built from data compiled by a series of subjective experiments. Results show that our adaptor achieves 43 % to 87 % compression ratio for offline compression on 3DTI videos of different baseline user activities; and a 10 % on-the-fly bandwid...
In 3D video, texture and supplementary depth data are coded to enable the interpolation of a require...
Recent advances in full body 3D reconstruction methods have lead to the realisation of high quality,...
The success of the 3D technology and the speed at which it will penetrate the entertainment market w...
3D Tele-Immersion (3DTI) system brings 3D data of people from geographically distributed locations ...
Tele-immersive systems can improve productivity and aid communication by allowing distributed part...
3D tele-immersion (3DTI) has the potential of enabling virtual-reality-like interaction among remote...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...
3-D tele-immersion (3DTI) enables participants in remote locations to share, in real time, an activi...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...
Recent advances in full body 3D reconstruction methods have lead to the realisation of high quality,...
Free-viewpoint video is a promising technology for next-generation virtual and augmented reality app...
In this work, we focus on efficient compression and streaming of frames rendered from a dynamic 3D ...
The capture, transmission, and display of 3D content has gained a lot of attention in the last few ...
The ability to provide more exciting, informative and entertaining end-user visual experience has cr...
Geometry based 3D Tele-Immersion is a novel emerging media application that involves on the fly reco...
In 3D video, texture and supplementary depth data are coded to enable the interpolation of a require...
Recent advances in full body 3D reconstruction methods have lead to the realisation of high quality,...
The success of the 3D technology and the speed at which it will penetrate the entertainment market w...
3D Tele-Immersion (3DTI) system brings 3D data of people from geographically distributed locations ...
Tele-immersive systems can improve productivity and aid communication by allowing distributed part...
3D tele-immersion (3DTI) has the potential of enabling virtual-reality-like interaction among remote...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...
3-D tele-immersion (3DTI) enables participants in remote locations to share, in real time, an activi...
We consider an interactive browsing environment for 3D scenes, which allows for the dynamic optimiza...
Recent advances in full body 3D reconstruction methods have lead to the realisation of high quality,...
Free-viewpoint video is a promising technology for next-generation virtual and augmented reality app...
In this work, we focus on efficient compression and streaming of frames rendered from a dynamic 3D ...
The capture, transmission, and display of 3D content has gained a lot of attention in the last few ...
The ability to provide more exciting, informative and entertaining end-user visual experience has cr...
Geometry based 3D Tele-Immersion is a novel emerging media application that involves on the fly reco...
In 3D video, texture and supplementary depth data are coded to enable the interpolation of a require...
Recent advances in full body 3D reconstruction methods have lead to the realisation of high quality,...
The success of the 3D technology and the speed at which it will penetrate the entertainment market w...