iii Real-time 3D Person Tracking and Dense Stereo Maps Using GPU Acceleration Kendall Merriman Interfacing with a computer, especially when interacting with a virtual three dimen-sional (3D) scene, found in video games for example, can be frustrating when using only a mouse and keyboard. Recent work has been focused on alternative modes of interactions, including 3D tracking of the human body. One of the essential steps in this process is acquiring depth information of the scene. Stereo vision is the process of using two separate images of the same scene, taken from slightly different positions, to get a three dimensional view of the scene. One of the largest issues with dense stereo map generation is the high processor usage, usually preve...
The acquisition of geometric information from real world objects has now become a major way of model...
IEEE Xplore Compliant Files 979-10-92279-01-6International audienceIn this article we propose a new ...
Copyright © 2010 J. P. Lüke et al. This is an open access article distributed under the Creative Co...
Interfacing with a computer, especially when interacting with a virtual three di- mensional (3D) sce...
Our project starts from a practical specific application of stereo vision (matching) on a robot arm,...
This thesis deals with 3D reconstruction using stereo cameras. This work is to show the usefulness o...
Many real-world applications in robotics and computer vision rely on the ability to acquire reliable...
VIDET is a research project active at the University of Bologna and aimed at the development of a mo...
Three-dimensional scanning is a topic which, in recent years, has gained significant attention from ...
Stereo vision systems that capture 3D space data are of great use as computer interface systems for ...
Throughout the history of visual tracking technology, it was generally thought that smooth object mo...
none3This paper describes a stereo vision system that enables real-time dense depth measurements on ...
Stereo vision is a powerful visual sensing technique to locate, at the proper distance from twin cam...
The human visual sense is the one among all other senses that gathers most information we receive. E...
Development of computer graphics during last few decades gives a lot of opportunities for designing ...
The acquisition of geometric information from real world objects has now become a major way of model...
IEEE Xplore Compliant Files 979-10-92279-01-6International audienceIn this article we propose a new ...
Copyright © 2010 J. P. Lüke et al. This is an open access article distributed under the Creative Co...
Interfacing with a computer, especially when interacting with a virtual three di- mensional (3D) sce...
Our project starts from a practical specific application of stereo vision (matching) on a robot arm,...
This thesis deals with 3D reconstruction using stereo cameras. This work is to show the usefulness o...
Many real-world applications in robotics and computer vision rely on the ability to acquire reliable...
VIDET is a research project active at the University of Bologna and aimed at the development of a mo...
Three-dimensional scanning is a topic which, in recent years, has gained significant attention from ...
Stereo vision systems that capture 3D space data are of great use as computer interface systems for ...
Throughout the history of visual tracking technology, it was generally thought that smooth object mo...
none3This paper describes a stereo vision system that enables real-time dense depth measurements on ...
Stereo vision is a powerful visual sensing technique to locate, at the proper distance from twin cam...
The human visual sense is the one among all other senses that gathers most information we receive. E...
Development of computer graphics during last few decades gives a lot of opportunities for designing ...
The acquisition of geometric information from real world objects has now become a major way of model...
IEEE Xplore Compliant Files 979-10-92279-01-6International audienceIn this article we propose a new ...
Copyright © 2010 J. P. Lüke et al. This is an open access article distributed under the Creative Co...