We describe a framework for creating animated simulations of virtual human agents. The framework allows us to capture flexible patterns of activity, reactivity to a changing environment, and certain aspects of an agent personality model. Each leads to variation in how an animated simulation will be realized. As different parts of an activity make different demands oil an agent's resources and decision-making, our framework allows special-purpose reasoners and planners to be associated with only those phases of an activity where they are needed. Personality is reflected in locomotion choices which are guided by an agent model that interacts wit
It is likely that computer simulations will assume a greater role in the next future to investigate ...
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly cre...
Psychological research has demonstrated that subjects shown animations consisting of nothing more th...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
This paper presents a framework for visually simulating the behaviour of actors in virtual en-vironm...
The last few years have seen great maturation in understanding how to use computer graphics technolo...
Designing agents which exhibit believable behaviors by implementing personality that changes over ti...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
Behavioral models offer the ability to simulate autonomous agents like organisms and living beings. ...
We introduce an action selection framework for the advanced behavioural animation of virtual creatur...
This book describes the architecture and methodology of building animated human-like interface agent...
Introduction My group at Penn has been exploring the use of Natural Language instructions and other...
Abstract. Believable characters significantly increase the immersion of users or players in interact...
Abstract. Simulation of everyday situations from real life can be a very useful tool in entertainmen...
It is likely that computer simulations will assume a greater role in the next future to investigate ...
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly cre...
Psychological research has demonstrated that subjects shown animations consisting of nothing more th...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
This paper presents a framework for visually simulating the behaviour of actors in virtual en-vironm...
The last few years have seen great maturation in understanding how to use computer graphics technolo...
Designing agents which exhibit believable behaviors by implementing personality that changes over ti...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
Behavioral models offer the ability to simulate autonomous agents like organisms and living beings. ...
We introduce an action selection framework for the advanced behavioural animation of virtual creatur...
This book describes the architecture and methodology of building animated human-like interface agent...
Introduction My group at Penn has been exploring the use of Natural Language instructions and other...
Abstract. Believable characters significantly increase the immersion of users or players in interact...
Abstract. Simulation of everyday situations from real life can be a very useful tool in entertainmen...
It is likely that computer simulations will assume a greater role in the next future to investigate ...
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly cre...
Psychological research has demonstrated that subjects shown animations consisting of nothing more th...