Abstract. Passive brain-computer interfaces are designed to use brain activity as an additional input, allowing the adaptation of the interface in real time according to the user’s mental state. The goal of the present study is to distinguish between different levels of game difficulty using non-invasive brain activity measurement with functional near-infrared spectroscopy (fNIRS). The study is designed to lead to adaptive interfaces that respond to the user’s brain activity in real time. Nine subjects played two levels of the game Pacman while their brain activity was measured using fNIRS. Statistical analysis and machine learning classification results show that we can discriminate well between subjects playing or resting, and distinguish...
Functional neuroimaging techniques such as near-infrared spectroscopy (NIRS) have been studied in br...
Contemporary daily life is more and more characterized by ubiquitous interaction with computational ...
Objective: This study reveals the changes in brain activation due to different game interaction stat...
Passive brain-computer interfaces are designed to use brain activity as an additional input, allowin...
Abstract. Passive brain-computer interfaces are designed to use brain activity as an additional inpu...
This work explores the use of functional Near Infrared Spectroscopy (fNIRS) to assess cognitive acti...
Passive brain-computer interfaces are designed to use brain activity as an additional input, allowin...
Passive brain-computer interfaces consider brain activity as an additional source of information, to...
Functional near-infrared spectroscopy (fNIRS) provides reliable results for determining cognitive lo...
We present a brain-computer interface (BCI) that detects, analyzes and responds to user cognitive st...
Functional near infrared spectroscopy (fNIRS) is a noninvasive, safe and portable optical neuroimagi...
Mental workload assessment is a critical aspect of human-computer interfaces. Mental workload which ...
Abstract — Functional near infrared spectroscopy (fNIRS) is rapidly gaining interest in both the Neu...
Because functional near-infrared spectroscopy (fNIRS) eases many of the restrictions of other brain ...
We have used machine learning techniques to analyze functional near-infrared spectroscopy (fNIRS) da...
Functional neuroimaging techniques such as near-infrared spectroscopy (NIRS) have been studied in br...
Contemporary daily life is more and more characterized by ubiquitous interaction with computational ...
Objective: This study reveals the changes in brain activation due to different game interaction stat...
Passive brain-computer interfaces are designed to use brain activity as an additional input, allowin...
Abstract. Passive brain-computer interfaces are designed to use brain activity as an additional inpu...
This work explores the use of functional Near Infrared Spectroscopy (fNIRS) to assess cognitive acti...
Passive brain-computer interfaces are designed to use brain activity as an additional input, allowin...
Passive brain-computer interfaces consider brain activity as an additional source of information, to...
Functional near-infrared spectroscopy (fNIRS) provides reliable results for determining cognitive lo...
We present a brain-computer interface (BCI) that detects, analyzes and responds to user cognitive st...
Functional near infrared spectroscopy (fNIRS) is a noninvasive, safe and portable optical neuroimagi...
Mental workload assessment is a critical aspect of human-computer interfaces. Mental workload which ...
Abstract — Functional near infrared spectroscopy (fNIRS) is rapidly gaining interest in both the Neu...
Because functional near-infrared spectroscopy (fNIRS) eases many of the restrictions of other brain ...
We have used machine learning techniques to analyze functional near-infrared spectroscopy (fNIRS) da...
Functional neuroimaging techniques such as near-infrared spectroscopy (NIRS) have been studied in br...
Contemporary daily life is more and more characterized by ubiquitous interaction with computational ...
Objective: This study reveals the changes in brain activation due to different game interaction stat...