We present an evaluation of CALL-SLT, a web-deployed speech-enabled platform for improving fluency in a limited do-main, based on the “translation game ” idea of Wang and Seneff. The evaluation used 10 Chinese-speaking students of French, who spent an average of about three hours each practising on a set of five lessons covering elementary and intermediate gram-mar topics in a restaurant domain. We found significant im-provements in student performance, measured both in terms of their ability to be recognised correctly by the application and according to written vocabulary and grammar tests. Index Terms: CALL, speech recognition, evaluation, Web, French, Chines
We describe a web-enabled serious game intended to help German-speaking beginner students of English...
In this paper, we show how speech recognition can contribute to the development of a multimedia cour...
In this paper, we show how speech recognition can contribute to the development of a multimedia cour...
We present an evaluation of CALL-SLT, a web-based CALL application based on the “translation game” i...
This paper introduces the use of speech translation technology for a new type of voice-interactive C...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
This paper presents an evaluation of an exercise where CALL-SLT, a web-based spoken translation game...
This paper presents an evaluation of an exercise where CALL-SLT, a web-based spoken translation game...
We summarise a series of experiments we have carried out over the last three years on CALL-SLT, a sp...
We describe CALL-SLT, a speech-enabled Computer-Assisted Language Learning application where the cen...
We summarise a series of experiments we have carried out over the last three years on CALL-SLT, a sp...
Computer Assisted Language Learning (CALL) is becoming increasingly in today's world, where time is ...
At a time when markets are globalizing, second language acquisition is increasingly important in cur...
This paper debuts a novel application of speech recog-nition to foreign language learning. We presen...
We describe a web-enabled serious game intended to help German-speaking beginner students of English...
In this paper, we show how speech recognition can contribute to the development of a multimedia cour...
In this paper, we show how speech recognition can contribute to the development of a multimedia cour...
We present an evaluation of CALL-SLT, a web-based CALL application based on the “translation game” i...
This paper introduces the use of speech translation technology for a new type of voice-interactive C...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
This paper presents an evaluation of an exercise where CALL-SLT, a web-based spoken translation game...
This paper presents an evaluation of an exercise where CALL-SLT, a web-based spoken translation game...
We summarise a series of experiments we have carried out over the last three years on CALL-SLT, a sp...
We describe CALL-SLT, a speech-enabled Computer-Assisted Language Learning application where the cen...
We summarise a series of experiments we have carried out over the last three years on CALL-SLT, a sp...
Computer Assisted Language Learning (CALL) is becoming increasingly in today's world, where time is ...
At a time when markets are globalizing, second language acquisition is increasingly important in cur...
This paper debuts a novel application of speech recog-nition to foreign language learning. We presen...
We describe a web-enabled serious game intended to help German-speaking beginner students of English...
In this paper, we show how speech recognition can contribute to the development of a multimedia cour...
In this paper, we show how speech recognition can contribute to the development of a multimedia cour...