MobiRing is a compact, finger-worn wireless motion-tracking platform that can be reprogrammed for a wide variety of features to augmented mobile computing. First, it works as a wireless mouse in the air without requiring a surface for a mouse or a trackpad, making it suitable for augmented-reality or virtual-reality systems. Second, it supports collection of stroke-in-the-air data that can be interpreted as gestures for commands, text input, or raw strokes. An advanced version can combine input from additional units on multiple fingers for richer possibilities. Third, the ability to quickly switch pairing among multiple host computing systems enables MobiRing to support drag-and-drop-like operations across systems such as PCs, smartphones, ...
Computer mice have been the dominating controlling method of cursors for decades. No matter if it is...
AMT Ireland challenged us to envision and create a small range three-dimensional wireless position-t...
none5This paper presents a novel input device design for capturing gestures. The system is based on ...
A wrist-worn standalone device measuring three principal accelerations along three orthogonal axes, ...
Thesis (Ph.D.)--University of Washington, 2019Our personal computing devices are becoming smaller, m...
Mobile computing is moving towards continuous Internet con-nectivity including always-on connection ...
An ultimate goal for Ubiquitous Computing is to enable people to interact with the surrounding elect...
Abstract: There is absence of high precision truly portable human hand and fingertip trackers that a...
A novel wireless motion sensing device for control of realtime electronics is presented. The device ...
Around Device Interaction (ADI) is recently introduced in the field of Human Computer Interaction (H...
A wearable system that is capable of tracking finger motion and recognizing a set of hand gestures i...
Our team researched and developed a wireless mouse application for Android smartphones. Although the...
none4noThis work presents a proximity-aware smart wireless glove to be used as a gesture interface. ...
A highly integrated sports watch with an inbuilt accelerometer is capable of communicate with the co...
13th ACM SIGGRAPH conference and exhibition on computer graphics and interactive techniques in Asia,...
Computer mice have been the dominating controlling method of cursors for decades. No matter if it is...
AMT Ireland challenged us to envision and create a small range three-dimensional wireless position-t...
none5This paper presents a novel input device design for capturing gestures. The system is based on ...
A wrist-worn standalone device measuring three principal accelerations along three orthogonal axes, ...
Thesis (Ph.D.)--University of Washington, 2019Our personal computing devices are becoming smaller, m...
Mobile computing is moving towards continuous Internet con-nectivity including always-on connection ...
An ultimate goal for Ubiquitous Computing is to enable people to interact with the surrounding elect...
Abstract: There is absence of high precision truly portable human hand and fingertip trackers that a...
A novel wireless motion sensing device for control of realtime electronics is presented. The device ...
Around Device Interaction (ADI) is recently introduced in the field of Human Computer Interaction (H...
A wearable system that is capable of tracking finger motion and recognizing a set of hand gestures i...
Our team researched and developed a wireless mouse application for Android smartphones. Although the...
none4noThis work presents a proximity-aware smart wireless glove to be used as a gesture interface. ...
A highly integrated sports watch with an inbuilt accelerometer is capable of communicate with the co...
13th ACM SIGGRAPH conference and exhibition on computer graphics and interactive techniques in Asia,...
Computer mice have been the dominating controlling method of cursors for decades. No matter if it is...
AMT Ireland challenged us to envision and create a small range three-dimensional wireless position-t...
none5This paper presents a novel input device design for capturing gestures. The system is based on ...