Abstract. In this paper we propose a finger tracking system that is suit-able for gesture recognition in mobile devices. The initialisation of the system does not require the use of any I/O devices. The user covers the camera lense with his or her hand and then takes it to the operating dis-tance. The statistical models used for hand segmentation are initialised from the first frames after the hand is removed from the lense. The hand segmentation does not need to be perfect because we do not use the hand contour in the recognition. In our method the fingertips are found us-ing template matching. However, the template matching produces false detections. These false detections are pruned by searching a path from the fingertip to the estimated...
Real-time computer vision combined with robust gesture recognition provides a natural alternative to...
Nowadays, hand gesture recognition (HGR) is getting popular due to several applications such as remo...
Hand gestures are intuitive ways to interact with a variety of user interfaces. We developed a real-...
Hand recognition is a computer technology used to spot a hand as well as to determine the location ...
A hand gesture interface allows for seamless interaction with both virtual and physical objects in ...
Vision based technology such as motion detection has long been limited to the domain of powerful pro...
The need to improve communication between humans and computers has been instrumental in defining new...
Hand gesture recognition system can be used for human-computer interaction (HCI). Proper hand segmen...
Multiple built-in cameras and the small size of mobile phones are underexploited assets for creating...
Multiple built-in cameras and the small size of mobile phones are underexploited assets for creating...
Abstract—This paper introduces an algorithm to track palm and fingertips based on images with depth ...
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertip...
Multiple built-in cameras and the small size of mobile phones are underexploited assets for creating...
Figure 1: Touch input is expressive but can occlude large parts of the screen (A). We propose a mach...
Figure 1: Touch input is expressive but can occlude large parts of the screen (A). We propose a mach...
Real-time computer vision combined with robust gesture recognition provides a natural alternative to...
Nowadays, hand gesture recognition (HGR) is getting popular due to several applications such as remo...
Hand gestures are intuitive ways to interact with a variety of user interfaces. We developed a real-...
Hand recognition is a computer technology used to spot a hand as well as to determine the location ...
A hand gesture interface allows for seamless interaction with both virtual and physical objects in ...
Vision based technology such as motion detection has long been limited to the domain of powerful pro...
The need to improve communication between humans and computers has been instrumental in defining new...
Hand gesture recognition system can be used for human-computer interaction (HCI). Proper hand segmen...
Multiple built-in cameras and the small size of mobile phones are underexploited assets for creating...
Multiple built-in cameras and the small size of mobile phones are underexploited assets for creating...
Abstract—This paper introduces an algorithm to track palm and fingertips based on images with depth ...
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertip...
Multiple built-in cameras and the small size of mobile phones are underexploited assets for creating...
Figure 1: Touch input is expressive but can occlude large parts of the screen (A). We propose a mach...
Figure 1: Touch input is expressive but can occlude large parts of the screen (A). We propose a mach...
Real-time computer vision combined with robust gesture recognition provides a natural alternative to...
Nowadays, hand gesture recognition (HGR) is getting popular due to several applications such as remo...
Hand gestures are intuitive ways to interact with a variety of user interfaces. We developed a real-...