Polycube maps of triangle meshes have proved useful in a wide range of applications including texture mapping and hexahedral mesh generation. However, constructing either fully automatically or with limited user con-trol a low-distortion polycube from a detailed surface remains challenging in practice. We propose a variational method for deforming an input trian-gle mesh into a polycube shape through minimization of the `1-norm of the mesh normals, regularized via an as-rigid-as-possible volumetric distortion energy. Unlike previous work, our approach makes no assumption on the orientation, or on the presence of features in the input model. User-guided control over the resulting polycube map is also offered to increase design flexibility. W...
This paper proposes a new concept of polycube splines and develops novel modeling techniques for usi...
International audienceFor a few years, polyhedral models have been used to model the geometry of an ...
PolyCubes, or orthogonal polyhedra, are useful as parameterization base-complexes for various operat...
Polycube maps of triangle meshes have proved useful in a wide range of applications, including textu...
International audienceWhile hexahedral mesh elements are preferred by a variety of simulation techni...
Polycube mapping can provide regular and global parametric representations for general solid models....
Polycube mapping can provide regular and global parametric representations for general solid models....
Abstract Polycube construction and deformation are essential problems in computer graphics. In this ...
Many efforts have been devoted to mesh a volume with hexahedral elements. One of the proposed method...
We present an effective optimization framework to compute polycube mapping. Composed of a set of sma...
In this paper, we propose a sketch-based editable polycube mapping method that, given a general mesh...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
This thesis studies polycube methods for the generation of hexahedral meshes. These meshes, and more...
This paper proposes a new concept of polycube splines and develops novel modeling techniques for usi...
International audienceFor a few years, polyhedral models have been used to model the geometry of an ...
PolyCubes, or orthogonal polyhedra, are useful as parameterization base-complexes for various operat...
Polycube maps of triangle meshes have proved useful in a wide range of applications, including textu...
International audienceWhile hexahedral mesh elements are preferred by a variety of simulation techni...
Polycube mapping can provide regular and global parametric representations for general solid models....
Polycube mapping can provide regular and global parametric representations for general solid models....
Abstract Polycube construction and deformation are essential problems in computer graphics. In this ...
Many efforts have been devoted to mesh a volume with hexahedral elements. One of the proposed method...
We present an effective optimization framework to compute polycube mapping. Composed of a set of sma...
In this paper, we propose a sketch-based editable polycube mapping method that, given a general mesh...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
Standard texture mapping of real-world meshes suffers from the presence of seams that need to be int...
This thesis studies polycube methods for the generation of hexahedral meshes. These meshes, and more...
This paper proposes a new concept of polycube splines and develops novel modeling techniques for usi...
International audienceFor a few years, polyhedral models have been used to model the geometry of an ...
PolyCubes, or orthogonal polyhedra, are useful as parameterization base-complexes for various operat...