Abstract. We present PRALINE, which is the first tool to compute Nash equilibria in games played over graphs. We consider concurrent games: at each step, players choose their actions independently. There can be an arbitrary number of players. The preferences of the players are given by payoff functions that map states to integers, the goal for a player is then to maximize the limit superior of her payoff; this can be seen as a generalization of Büchi objectives. PRALINE looks for pure Nash equi-libria in these games. It can construct the strategies of the equilibrium and users can play against it to test the equilibrium. We give the idea behind its implementation and present examples of its practical use.
In game theory, mechanism design is concerned with the design of incentives so that a desired outcom...
International audienceIn this talk, I will show how one can characterize and compute Nash equilibria...
The overall aim of our research is to develop techniques to reason about the equilibrium properties ...
Abstract. We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for...
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety...
This work focuses on the study of concurrent and timed games. These two classes of games have been u...
Ces travaux portent sur l'étude des jeux concurrents et temporisés. Ces deux types de jeux sont des ...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
In this talk, I will show how one can characterize and compute Nash equilibria in multiplayer games ...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
We study the problem of computing pure-strategy Nash equilibria in multiplayer concurrent games with...
We study concurrent games with finite-memory strategies where players are given a B¨uchi and a mean-...
We introduce NashProp, an iterative and local message-passing algorithm for computing Nash equilibri...
Abstract. We study the complexity of computing Nash equilibria in games where players arranged as th...
Reactive Modules is a high-level specification language for concurrent and multi-agent systems, used...
In game theory, mechanism design is concerned with the design of incentives so that a desired outcom...
International audienceIn this talk, I will show how one can characterize and compute Nash equilibria...
The overall aim of our research is to develop techniques to reason about the equilibrium properties ...
Abstract. We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for...
We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety...
This work focuses on the study of concurrent and timed games. These two classes of games have been u...
Ces travaux portent sur l'étude des jeux concurrents et temporisés. Ces deux types de jeux sont des ...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
In this talk, I will show how one can characterize and compute Nash equilibria in multiplayer games ...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
We study the problem of computing pure-strategy Nash equilibria in multiplayer concurrent games with...
We study concurrent games with finite-memory strategies where players are given a B¨uchi and a mean-...
We introduce NashProp, an iterative and local message-passing algorithm for computing Nash equilibri...
Abstract. We study the complexity of computing Nash equilibria in games where players arranged as th...
Reactive Modules is a high-level specification language for concurrent and multi-agent systems, used...
In game theory, mechanism design is concerned with the design of incentives so that a desired outcom...
International audienceIn this talk, I will show how one can characterize and compute Nash equilibria...
The overall aim of our research is to develop techniques to reason about the equilibrium properties ...